const Msp::GL::Lighting &get_lighting() const { return lighting; }
private:
- void track_added(Track &);
- void track_removed(Track &);
- void vehicle_added(Vehicle &);
- void vehicle_removed(Vehicle &);
- void signal_added(Signal &);
- void signal_removed(Signal &);
+ void object_added(Object &);
+ void object_removed(Object &);
};
} // namespace R2C2