-/* $Id$
-
-This file is part of R²C²
-Copyright © 2010 Mikkosoft Productions, Mikko Rasa
-Distributed under the GPL
-*/
-
#include <cmath>
#include <msp/gl/matrix.h>
#include <msp/gl/misc.h>
{
if(tag=="unlit")
{
- Point p = track.get_track().get_endpoint_position(index);
+ Vector p = track.get_track().get_endpoint_position(index);
float a = track.get_track().get_endpoint_direction(index)+M_PI;
GL::MatrixStack::Push push_mtx(renderer.matrix_stack());