#include "damagesource.h"
#include "hitpoints.h"
#include "physicalentity.h"
-
-struct HittableSetup
-{
- bool immortal = false;
- bool damaging = false;
- HitPointsSetup hits;
- DamageSourceSetup damage;
-};
+#include "setups.h"
class Hittable: public PhysicalEntity
{