1 #ifndef LIBR2C2_TRAIN_H_
2 #define LIBR2C2_TRAIN_H_
4 #include <sigc++/signal.h>
5 #include <sigc++/trackable.h>
6 #include <msp/datafile/objectloader.h>
7 #include <msp/time/timestamp.h>
10 #include "controller.h"
20 class Train: public sigc::trackable
23 class Loader: public Msp::DataFile::ObjectLoader<Train>
32 virtual void finish();
34 void block_hint(unsigned);
35 void name(const std::string &);
36 void quantized_speed();
39 void vehicle(ArticleNumber);
42 sigc::signal<void, const std::string &> signal_name_changed;
43 sigc::signal<void, const std::string &, float> signal_control_changed;
44 sigc::signal<void, unsigned, bool> signal_function_changed;
45 sigc::signal<void, TrainAI &, const TrainAI::Message &> signal_ai_event;
46 sigc::signal<void, Block &> signal_advanced;
49 typedef std::list<BlockIter> BlockList;
52 const VehicleType &loco_type;
56 const Train *preceding_train;
57 std::vector<Vehicle *> vehicles;
59 BlockList::iterator cur_blocks_end;
60 BlockList::iterator clear_blocks_end;
65 Controller *controller;
66 std::list<TrainAI *> ais;
68 unsigned current_speed_step;
71 Msp::Time::TimeStamp stop_timeout;
74 Msp::Time::TimeStamp last_entry_time;
77 SpeedQuantizer *speed_quantizer;
78 bool accurate_position;
82 Train(Layout &, const VehicleType &, unsigned, const std::string &);
85 Layout &get_layout() const { return layout; }
86 const VehicleType &get_locomotive_type() const { return loco_type; }
87 unsigned get_address() const { return address; }
88 const std::string &get_protocol() const { return protocol; }
89 void set_name(const std::string &);
90 const std::string &get_name() const { return name; }
91 const Train *get_preceding_train() const { return preceding_train; }
92 Controller &get_controller() const { return *controller; }
94 void add_vehicle(const VehicleType &);
95 void remove_vehicle(unsigned);
96 unsigned get_n_vehicles() const;
97 Vehicle &get_vehicle(unsigned);
98 const Vehicle &get_vehicle(unsigned) const;
100 void set_control(const std::string &, float);
101 void set_active(bool);
102 void set_function(unsigned, bool);
103 float get_control(const std::string &) const;
104 float get_speed() const;
105 float get_quantized_speed() const;
106 unsigned get_speed_step() const { return current_speed_step; }
107 bool is_active() const { return active; }
108 bool get_function(unsigned) const;
109 unsigned get_functions() const { return functions; }
111 void add_ai(TrainAI &);
112 void remove_ai(TrainAI &);
113 TrainAI *get_tagged_ai(const std::string &) const;
114 void ai_message(const TrainAI::Message &);
116 void place(Block &, unsigned);
118 bool is_placed() const { return !blocks.empty(); }
119 void stop_at(Block *);
120 bool free_block(Block &);
121 void free_noncritical_blocks();
122 const BlockIter &get_head_block() const;
123 const BlockIter &get_tail_block() const;
124 int get_entry_to_block(const Block &) const;
125 float get_reserved_distance() const;
127 void tick(const Msp::Time::TimeStamp &, const Msp::Time::TimeDelta &);
129 void save(std::list<Msp::DataFile::Statement> &) const;
131 void control_changed(const Controller::Control &);
132 void loco_speed_event(unsigned, unsigned, bool);
133 void loco_func_event(unsigned, unsigned, bool);
134 void block_state_changed(Block &, Block::State);
135 void turnout_path_changed(Track &);
136 void halt_event(bool);
137 void block_reserved(const Block &, const Train *);
141 void check_turnout_paths(bool);
142 float get_reserved_distance_until(const Block *, bool) const;
143 void release_blocks();
144 void release_blocks(BlockList::iterator, BlockList::iterator);
145 void reverse_blocks(BlockList &) const;