1 #include "gameplugin.h"
2 #include <msp/builder/toolchain.h>
5 void GamePlugin::add_tools(Toolchain &toolchain, const Architecture &) const
7 toolchain.add_toolchain(new GameTools(builder));
12 #define GAMETOOLS_API __declspec(dllexport)
13 #elif defined(__GNUC__)
14 #define GAMETOOLS_API __attribute__((visibility("default")))
20 GAMETOOLS_API Plugin *create_plugin(Builder &builder)
22 return new GamePlugin(builder);