1 #ifndef MSP_VR_OPENVRCOMBINER_H_
2 #define MSP_VR_OPENVRCOMBINER_H_
4 #include <msp/gl/view.h>
5 #include <msp/vr/stereocombiner.h>
12 class OpenVRCombiner: public StereoCombiner
21 OpenVRCombiner(OpenVRSystem &, GL::View &);
23 virtual bool is_mirroring_supported() const { return true; }
24 virtual void prepare() const;
25 virtual void render(const GL::Texture2D &, const GL::Texture2D &) const;