1 #ifndef MSP_VR_OCULUSRIFTCAMERA_H_
2 #define MSP_VR_OCULUSRIFTCAMERA_H_
4 #include "headtrackingcamera.h"
9 class OculusRiftDevice;
11 class OculusRiftCamera: public HeadTrackingCamera
16 const OculusRiftDevice &device;
17 const GL::Camera &base_camera;
21 OculusRiftCamera(const OculusRiftDevice &, const GL::Camera &);
22 virtual ~OculusRiftCamera();
24 virtual void update();