1 #include "lineararrangement.h"
6 LinearArrangement::LinearArrangement(Layout &l, Side p):
9 opposite(static_cast<Side>((primary+2)%4)),
13 internal_aligned(false),
19 void LinearArrangement::set_uniform(bool u)
26 void LinearArrangement::split()
29 throw arrangement_error("already split");
35 void LinearArrangement::expand()
38 throw arrangement_error("already split");
39 if(edges[primary].empty())
40 throw arrangement_error("no widgets");
42 add_constraint(*edges[primary].widgets.front(), get_align_constraint(primary), primary);
43 layout.set_expand(*edges[primary].widgets.front(), (primary==LEFT || primary==RIGHT), (primary==TOP || primary==BOTTOM));
44 edges[primary].align();
48 void LinearArrangement::spacing(unsigned s)
53 void LinearArrangement::process_widget(Widget &wdg, Side side, bool aligned)
57 bool snug = (internal_aligned && aligned && !split_here);
58 add_constraint(wdg, get_order_constraint(primary, !snug), primary, next_spacing);
60 edges[side].add(wdg, (aligned && gravity==opposite));
62 else if(side==primary)
63 next.add(wdg, aligned);
66 if(edges[side].aligned && aligned)
67 add_constraint(wdg, get_align_constraint(side), side);
68 edges[side].add(wdg, aligned);
72 void LinearArrangement::finish_widget(Widget &wdg)
80 Layout::ConstraintType ct = ((primary==LEFT || primary==RIGHT) ? Layout::COPY_WIDTH : Layout::COPY_HEIGHT);
81 layout.add_constraint(wdg, ct, *uniform_ref);
86 void LinearArrangement::finish_slot()
88 internal_aligned = next.aligned;
91 edges[primary] = next;
99 LinearArrangement::Loader::Loader(LinearArrangement &c):
100 DataFile::ObjectLoader<LinearArrangement>(c)
102 add("expand", &Loader::expand);
103 add("spacing", &Loader::spacing);
104 add("split", &Loader::split);
105 add("uniform", &Loader::uniform);
108 void LinearArrangement::Loader::expand()
113 void LinearArrangement::Loader::spacing(unsigned s)
118 void LinearArrangement::Loader::split()
123 void LinearArrangement::Loader::uniform(bool u)