1 #include "signaltype.h"
7 SignalType::SignalType(const ArticleNumber &an):
13 SignalType::Loader::Loader(SignalType &st):
14 ObjectLoader<SignalType>(st)
16 add("description", &SignalType::description);
17 add("indication", &Loader::indication);
18 add("object", &SignalType::object);
21 void SignalType::Loader::indication(const string &n)
26 obj.indications.push_back(ind);
30 SignalType::Indication::Loader::Loader(Indication &i):
31 ObjectLoader<Indication>(i)
33 add("aspect", &Indication::aspect);
34 add("free_blocks", &Indication::free_blocks);