1 #ifndef LIBR2C2_LAYOUT_H_
2 #define LIBR2C2_LAYOUT_H_
5 #include <sigc++/sigc++.h>
6 #include <msp/datafile/objectloader.h>
7 #include <msp/time/timestamp.h>
31 class Loader: public Msp::DataFile::ObjectLoader<Layout>
41 void signal(ArticleNumber);
42 void track(ArticleNumber);
43 void train(ArticleNumber, unsigned, const std::string &);
44 void turnout(unsigned, unsigned);
54 mutable std::list<Msp::Variant> caches;
62 const std::set<B *> &get() const { return base; }
65 const std::set<T *> &get() const;
72 typedef std::vector<Zone *> ZoneArray;
74 sigc::signal<void, Object &> signal_object_added;
75 sigc::signal<void, Object &> signal_object_removed;
76 sigc::signal<void, TrackChain &> signal_track_chain_added;
77 sigc::signal<void, TrackChain &> signal_track_chain_removed;
78 sigc::signal<void, Train &> signal_train_added;
79 sigc::signal<void, Train &> signal_train_removed;
80 sigc::signal<void, Block &, Train *> signal_block_reserved;
81 sigc::signal<void, Sensor &, Sensor::State> signal_sensor_state_changed;
82 sigc::signal<void, const std::string &> signal_emergency;
89 Storage<Object> objects;
90 Storage<TrackChain> track_chains;
91 Storage<Sensor> sensors;
92 std::map<unsigned, Train *> trains;
93 Msp::Time::TimeStamp last_tick;
94 unsigned next_turnout_id;
97 Layout(Catalogue &, Driver * = 0);
100 Catalogue &get_catalogue() const { return catalogue; }
101 bool has_driver() const { return driver; }
102 Driver &get_driver() const;
103 const Clock &get_clock() const { return clock; }
104 const std::string &get_base() const { return base; }
108 void add(TrackChain &);
111 void add(BeamGate &);
114 const std::set<T *> &get_all() const;
117 T *pick(const Ray &);
119 void remove(Object &);
120 void remove(Track &);
121 void remove(TrackChain &);
122 void remove(Sensor &);
123 void remove(BeamGate &);
125 unsigned allocate_turnout_id();
127 Block &get_block(unsigned) const;
128 void create_blocks();
129 void create_blocks(Track &);
131 Route &get_route(const std::string &) const;
132 void update_routes();
134 ZoneArray get_zones(const std::string &) const;
135 Zone &get_zone(const std::string &, unsigned) const;
137 void add_train(Train &);
138 Train &get_train(unsigned) const;
139 const std::map<unsigned, Train *> &get_trains() const { return trains; }
140 void remove_train(Train &);
143 void emergency(const std::string &);
145 void save(const std::string &) const;
146 void save_dynamic(const std::string &) const;
148 void sensor_state_changed(Sensor &, Sensor::State);