1 #ifndef LIBR2C2_LAYOUT_H_
2 #define LIBR2C2_LAYOUT_H_
5 #include <sigc++/sigc++.h>
6 #include <msp/datafile/loader.h>
7 #include <msp/time/timestamp.h>
25 class Loader: public Msp::DataFile::BasicLoader<Layout>
33 virtual void finish();
35 void route(const std::string &);
37 void track(ArticleNumber);
38 void train(unsigned, unsigned, const std::string &);
39 void train(ArticleNumber, unsigned, const std::string &);
40 void turnout(unsigned, unsigned);
44 typedef std::set<Zone *> ZoneSet;
45 typedef std::vector<Zone *> ZoneArray;
47 sigc::signal<void, Track &> signal_track_added;
48 sigc::signal<void, Track &> signal_track_removed;
49 sigc::signal<void, Route &> signal_route_added;
50 sigc::signal<void, Route &> signal_route_removed;
51 sigc::signal<void, Zone &> signal_zone_added;
52 sigc::signal<void, Zone &> signal_zone_removed;
53 sigc::signal<void, Train &> signal_train_added;
54 sigc::signal<void, Train &> signal_train_removed;
55 sigc::signal<void, Vehicle &> signal_vehicle_added;
56 sigc::signal<void, Vehicle &> signal_vehicle_removed;
57 sigc::signal<void, Block &, Train *> signal_block_reserved;
58 sigc::signal<void, Block &, Block::State> signal_block_state_changed;
59 sigc::signal<void, const std::string &> signal_emergency;
65 std::set<Track *> tracks;
66 std::set<Route *> routes;
68 std::set<Block *> blocks;
69 std::map<unsigned, Train *> trains;
70 std::set<Vehicle *> vehicles;
71 Msp::Time::TimeStamp last_tick;
72 unsigned next_turnout_id;
75 Layout(Catalogue &, Driver * = 0);
78 Catalogue &get_catalogue() const { return catalogue; }
79 bool has_driver() const { return driver; }
80 Driver &get_driver() const;
81 const std::string &get_base() const { return base; }
83 void add_track(Track &);
84 const std::set<Track *> &get_tracks() const { return tracks; }
85 Track *pick_track(const Vector &, const Vector &);
86 void remove_track(Track &);
87 unsigned allocate_turnout_id();
89 void add_block(Block &);
90 Block &get_block(unsigned) const;
91 const std::set<Block *> &get_blocks() const { return blocks; }
93 void create_blocks(Track &);
94 void remove_block(Block &);
96 void add_route(Route &);
97 const std::set<Route *> &get_routes() const { return routes; }
98 Route &get_route(const std::string &) const;
100 void remove_route(Route &);
102 void add_zone(Zone &);
103 const ZoneSet &get_zones() const { return zones; }
104 ZoneArray get_zones(const std::string &) const;
105 Zone &get_zone(const std::string &, unsigned) const;
106 void remove_zone(Zone &);
108 void add_train(Train &);
109 Train &get_train(unsigned) const;
110 const std::map<unsigned, Train *> &get_trains() const { return trains; }
111 void remove_train(Train &);
113 void add_vehicle(Vehicle &);
114 void remove_vehicle(Vehicle &);
117 void emergency(const std::string &);
119 void save(const std::string &) const;
120 void save_dynamic(const std::string &) const;
122 void block_state_changed(Block &, Block::State);