1 #include <msp/core/maputils.h>
2 #include <msp/core/refptr.h>
3 #include <msp/datafile/parser.h>
5 #include "signaltype.h"
7 #include "vehicletype.h"
14 Catalogue::Catalogue():
20 Catalogue::~Catalogue()
22 for(TrackMap::iterator i=tracks.begin(); i!=tracks.end(); ++i)
24 for(VehicleMap::iterator i=vehicles.begin(); i!=vehicles.end(); ++i)
28 float Catalogue::get_rail_elevation() const
30 return ballast_profile.get_height()+rail_profile.get_height();
33 void Catalogue::add_track(TrackType &track)
35 insert_unique(tracks, track.get_article_number(), &track);
36 signal_track_added.emit(track);
39 const TrackType &Catalogue::get_track(const ArticleNumber &art_nr) const
41 return *get_item(tracks, art_nr);
44 void Catalogue::add_vehicle(VehicleType &veh)
46 insert_unique(vehicles, veh.get_article_number(), &veh);
47 signal_vehicle_added.emit(veh);
50 const VehicleType &Catalogue::get_vehicle(const ArticleNumber &art_nr) const
52 return *get_item(vehicles, art_nr);
55 void Catalogue::add_signal(SignalType &sig)
57 insert_unique(signals, sig.get_article_number(), &sig);
58 signal_signal_added.emit(sig);
61 const SignalType &Catalogue::get_signal(const ArticleNumber &art_nr) const
63 return *get_item(signals, art_nr);
67 Catalogue::Loader::Loader(Catalogue &c):
68 DataFile::ObjectLoader<Catalogue>(c)
70 add("ballast_profile", &Loader::ballast_profile);
71 add("gauge", &Loader::gauge);
72 add("layout", &Loader::layout);
73 add("rail_profile", &Loader::rail_profile);
74 add("scale", &Loader::scale);
75 add("signal", &Loader::signal);
76 add("track", static_cast<void (Loader::*)(unsigned)>(&Loader::track));
77 add("track", static_cast<void (Loader::*)(ArticleNumber)>(&Loader::track));
78 add("track_technique", &Catalogue::track_technique);
79 add("vehicle", static_cast<void (Loader::*)(unsigned)>(&Loader::vehicle));
80 add("vehicle", static_cast<void (Loader::*)(ArticleNumber)>(&Loader::vehicle));
83 void Catalogue::Loader::ballast_profile()
85 load_sub(obj.ballast_profile);
88 void Catalogue::Loader::gauge(float g)
91 obj.path_profile = Profile();
92 obj.path_profile.append_vertex(Vector(0.1*obj.gauge, 0), false);
93 obj.path_profile.append_vertex(Vector(-0.1*obj.gauge, 0), false);
96 void Catalogue::Loader::layout()
101 void Catalogue::Loader::rail_profile()
103 load_sub(obj.rail_profile);
106 void Catalogue::Loader::scale(float n, float d)
111 void Catalogue::Loader::signal(ArticleNumber art_nr)
113 if(obj.signals.count(art_nr))
114 throw key_error(art_nr);
116 RefPtr<SignalType> sig = new SignalType(art_nr);
118 obj.add_signal(*sig.release());
121 void Catalogue::Loader::track(unsigned art_nr)
123 track(ArticleNumber(art_nr));
126 void Catalogue::Loader::track(ArticleNumber art_nr)
128 if(obj.tracks.count(art_nr))
129 throw key_error(art_nr);
131 RefPtr<TrackType> trk = new TrackType(art_nr);
133 obj.add_track(*trk.release());
136 void Catalogue::Loader::vehicle(unsigned art_nr)
138 vehicle(ArticleNumber(art_nr));
141 void Catalogue::Loader::vehicle(ArticleNumber art_nr)
143 if(obj.vehicles.count(art_nr))
144 throw key_error(art_nr);
146 RefPtr<VehicleType> veh = new VehicleType(art_nr);
148 obj.add_vehicle(*veh.release());