3 This file is part of the MSP Märklin suite
4 Copyright © 2010 Mikkosoft Productions, Mikko Rasa
5 Distributed under the GPL
13 #include "tracktype.h"
15 #include "vehicletype.h"
22 Vehicle::Vehicle(Layout &l, const VehicleType &t):
28 bogie_dirs(type.get_bogies().size()),
32 layout.add_vehicle(*this);
41 layout.remove_vehicle(*this);
44 void Vehicle::attach_back(Vehicle &veh)
47 throw InvalidState("Already attached");
53 void Vehicle::attach_front(Vehicle &veh)
56 throw InvalidState("Already attached");
62 void Vehicle::detach_back()
65 throw InvalidState("Not attached");
71 void Vehicle::detach_front()
74 throw InvalidState("Not attached");
80 void Vehicle::place(Track *t, unsigned e, float o, PlaceMode m)
82 track_pos = TrackPosition(t, e, o);
85 track_pos.advance(-type.get_front_axle_offset());
86 else if(m==FRONT_BUFFER)
87 track_pos.advance(-type.get_length()/2);
89 track_pos.advance(-type.get_back_axle_offset());
90 else if(m==BACK_BUFFER)
91 track_pos.advance(type.get_length()/2);
97 void Vehicle::advance(float d)
101 propagate_position();
104 float Vehicle::get_bogie_direction(unsigned i) const
106 if(i>=bogie_dirs.size())
107 throw InvalidParameterValue("Bogie index out of range");
108 return bogie_dirs[i];
111 void Vehicle::update_position()
115 const vector<VehicleType::Axle> &axles = type.get_axles();
116 const vector<VehicleType::Bogie> &bogies = type.get_bogies();
119 float wheelbase = axles.front().position-axles.back().position;
120 tp = get_point(track_pos, wheelbase, -axles.back().position/wheelbase);
122 else if(bogies.size()>=2)
124 TrackPosition front = track_pos;
125 front.advance(bogies.front().position);
126 TrackPosition back = track_pos;
127 back.advance(bogies.back().position);
128 float bogie_spacing = bogies.front().position-bogies.back().position;
129 adjust_for_distance(front, back, bogie_spacing);
131 const vector<VehicleType::Axle> &front_axles = bogies.front().axles;
132 float wheelbase = front_axles.front().position-front_axles.back().position;
133 TrackPoint front_point = get_point(front, wheelbase, -front_axles.back().position/wheelbase);
135 const vector<VehicleType::Axle> &back_axles = bogies.back().axles;
136 wheelbase = back_axles.front().position-back_axles.back().position;
137 TrackPoint back_point = get_point(back, wheelbase, -back_axles.back().position/wheelbase);
139 tp = get_point(front_point.pos, back_point.pos, -bogies.back().position/bogie_spacing);
141 bogie_dirs.front() = front_point.dir-tp.dir;
142 bogie_dirs.back() = back_point.dir-tp.dir;
145 tp = track_pos.get_point();
148 check_sensor(type.get_front_axle_offset(), front_sensor);
150 check_sensor(type.get_back_axle_offset(), back_sensor);
156 void Vehicle::update_position_from(const Vehicle &veh)
158 int sign = (&veh==prev ? -1 : 1);
160 float tdist = (type.get_length()+veh.type.get_length())/2;
161 float margin = layout.get_catalogue().get_scale();
163 float dist = distance(veh.position, position);
164 if(dist<tdist-margin || dist>tdist+margin)
166 track_pos = veh.track_pos;
167 track_pos.advance(sign*tdist);
170 dist = distance(veh.position, position);
173 track_pos.advance(sign*(tdist-dist));
177 void Vehicle::propagate_position()
182 propagate_backward();
185 void Vehicle::propagate_forward()
187 prev->update_position_from(*this);
190 prev->propagate_forward();
193 void Vehicle::propagate_backward()
195 next->update_position_from(*this);
198 next->propagate_backward();
201 void Vehicle::check_sensor(float offset, unsigned &sensor)
203 TrackPosition pos = track_pos;
205 unsigned s = pos.track->get_sensor_id();
208 /* Sensor ID under axle has changed. Deduce movement direction by using
209 the sensor ID under the midpoint of the vehicle. */
210 unsigned old = sensor;
212 unsigned mid = track_pos.track->get_sensor_id();
215 /* There's a sensor and it's different from mid. We've just entered
217 // XXX The Train will reset the vehicles to the start of the sensor, which is somewhat undesirable
218 layout.get_driver().set_sensor(sensor, true);
220 /* A sensor was under the axle and it was different from mid. We've
221 just left that sensor. */
222 layout.get_driver().set_sensor(old, false);
226 void Vehicle::adjust_for_distance(TrackPosition &front, TrackPosition &back, float tdist, float ratio) const
228 float margin = 0.01*layout.get_catalogue().get_scale();
232 Point front_point = front.get_point().pos;
233 Point back_point = back.get_point().pos;
235 float dx = front_point.x-back_point.x;
236 float dy = front_point.y-back_point.y;
237 float dz = front_point.z-back_point.z;
238 float dist = sqrt(dx*dx+dy*dy+dz*dz);
240 float diff = tdist-dist;
241 if(diff<-margin && adjust_dir<=0)
246 else if(diff>margin && adjust_dir>=0)
254 front.advance(diff*(1-ratio));
255 back.advance(-diff*ratio);
259 TrackPoint Vehicle::get_point(const Point &front, const Point &back, float ratio) const
261 float dx = front.x-back.x;
262 float dy = front.y-back.y;
263 float dz = front.z-back.z;
266 tp.pos = Point(back.x+dx*ratio, back.y+dy*ratio, back.z+dz*ratio);
267 tp.dir = atan2(dy, dx);
272 TrackPoint Vehicle::get_point(const TrackPosition &pos, float tdist, float ratio) const
274 TrackPosition front = pos;
275 front.advance(tdist*(1-ratio));
277 TrackPosition back = pos;
278 back.advance(-tdist*ratio);
280 adjust_for_distance(front, back, tdist, ratio);
281 return get_point(front.get_point().pos, back.get_point().pos, ratio);
285 Vehicle::TrackPosition::TrackPosition():
291 Vehicle::TrackPosition::TrackPosition(Track *t, unsigned e, float o):
297 void Vehicle::TrackPosition::advance(float d)
302 unsigned path = track->get_active_path();
305 float path_len = track->get_type().get_path_length(path);
306 while(track && offs>=path_len)
308 unsigned out = track->traverse(ep, path);
309 Track *next = track->get_link(out);
313 ep = next->get_endpoint_by_link(*track);
317 path = track->get_active_path();
318 path_len = track->get_type().get_path_length(path);
324 while(track && offs<0)
326 Track *prev = track->get_link(ep);
329 unsigned in = prev->get_endpoint_by_link(*track);
332 path = track->get_active_path();
333 ep = track->traverse(in, path);
335 path_len = track->get_type().get_path_length(path);
349 TrackPoint Vehicle::TrackPosition::get_point() const
352 return track->get_point(ep, offs);
357 } // namespace Marklin