3 This file is part of the MSP Märklin suite
4 Copyright © 2006-2010 Mikkosoft Productions, Mikko Rasa
5 Distributed under the GPL
8 #ifndef LIBMARKLIN_TRAIN_H_
9 #define LIBMARKLIN_TRAIN_H_
11 #include <sigc++/signal.h>
12 #include <sigc++/trackable.h>
13 #include <msp/time/timestamp.h>
15 #include "controller.h"
24 class Train: public sigc::trackable
27 class Loader: public Msp::DataFile::BasicLoader<Train>
36 virtual void finish();
38 void block_hint(unsigned);
39 void name(const std::string &);
40 void real_speed(unsigned, float, float);
41 void route(const std::string &);
43 void vehicle(unsigned);
46 sigc::signal<void, const std::string &> signal_name_changed;
47 sigc::signal<void, const std::string &, float> signal_control_changed;
48 sigc::signal<void, unsigned, bool> signal_function_changed;
49 sigc::signal<void, const Route *> signal_route_changed;
50 sigc::signal<void> signal_arrived;
51 sigc::signal<void, const std::string &> signal_status_changed;
59 BlockRef(Block *, unsigned);
60 BlockRef next() const;
69 void add(float, float);
73 const VehicleType &loco_type;
77 std::vector<Vehicle *> vehicles;
78 std::list<BlockRef> cur_blocks;
79 std::list<BlockRef> rsv_blocks;
83 Controller *controller;
86 unsigned current_speed;
89 Msp::Time::TimeStamp stop_timeout;
92 const Route *next_route;
96 Msp::Time::TimeStamp last_entry_time;
99 std::vector<RealSpeed> real_speed;
100 bool accurate_position;
101 float overshoot_dist;
104 Train(Layout &, const VehicleType &, unsigned);
107 Layout &get_layout() const { return layout; }
108 const VehicleType &get_locomotive_type() const { return loco_type; }
109 unsigned get_address() const { return address; }
110 void set_name(const std::string &);
111 const std::string &get_name() const { return name; }
112 void set_priority(int);
113 int get_priority() const { return priority; }
114 Controller &get_controller() const { return *controller; }
116 void add_vehicle(const VehicleType &);
117 void remove_vehicle(unsigned);
118 unsigned get_n_vehicles() const;
119 Vehicle &get_vehicle(unsigned);
120 const Vehicle &get_vehicle(unsigned) const;
122 void set_control(const std::string &, float);
123 void set_active(bool);
124 void set_function(unsigned, bool);
125 float get_control(const std::string &) const;
126 float get_speed() const;
127 bool is_active() const { return active; }
128 bool get_function(unsigned) const;
129 unsigned get_functions() const { return functions; }
131 void set_timetable(Timetable *);
132 Timetable *get_timetable() { return timetable; }
134 void set_route(const Route *);
135 void go_to(const Track &);
136 const Route *get_route() const { return route; }
137 void place(Block &, unsigned);
138 bool is_placed() const { return !cur_blocks.empty(); }
139 bool free_block(Block &);
140 int get_entry_to_block(Block &) const;
141 float get_reserved_distance() const;
143 const std::string &get_status() const { return status; }
145 void tick(const Msp::Time::TimeStamp &, const Msp::Time::TimeDelta &);
147 void save(std::list<Msp::DataFile::Statement> &) const;
149 void control_changed(const Controller::Control &);
150 void loco_speed_event(unsigned, unsigned, bool);
151 void loco_func_event(unsigned, unsigned, bool);
152 void sensor_event(unsigned, bool);
153 void turnout_event(unsigned, bool);
154 void halt_event(bool);
155 void block_reserved(const Block &, const Train *);
156 unsigned reserve_more();
157 float get_real_speed(unsigned) const;
158 unsigned find_speed(float) const;
159 float get_travel_speed() const;
160 void set_status(const std::string &);
161 void release_blocks(std::list<BlockRef> &);
162 void release_blocks(std::list<BlockRef> &, std::list<BlockRef>::iterator, std::list<BlockRef>::iterator);
163 void reverse_blocks(std::list<BlockRef> &) const;
166 } // namespace Marklin