2 #include <msp/core/algorithm.h>
3 #include <msp/fs/dir.h>
4 #include <msp/fs/stat.h>
5 #include <msp/fs/utils.h>
6 #include <msp/strings/format.h>
7 #include <msp/strings/utils.h>
10 #include "sourcepackage.h"
15 void Component::prepare()
17 for(Package *r: required_pkgs)
20 broken |= r->is_broken();
27 void Component::create_build_info()
29 BuildInfo final_build_info;
30 string build_macro = toupper(name)+"_BUILD";
31 for(char &c: build_macro)
32 if(!isalnum(static_cast<unsigned char>(c)))
34 final_build_info.defines[build_macro] = "1";
36 const Package::Requirements &pkg_reqs = package.get_required_packages();
37 Package::Requirements direct_reqs = required_pkgs;
38 direct_reqs.insert(direct_reqs.end(), pkg_reqs.begin(), pkg_reqs.end());
39 for(Package *r: direct_reqs)
40 final_build_info.update_from(r->get_exported_build_info(), BuildInfo::DEPENDENCY);
42 Package::Requirements all_reqs = direct_reqs;
43 deque<Package *> queue(direct_reqs.begin(), direct_reqs.end());
46 Package *req = queue.front();
49 for(Package *r: req->get_required_packages())
50 if(!any_equals(all_reqs, r))
52 final_build_info.update_from(r->get_exported_build_info(), BuildInfo::CHAINED);
53 all_reqs.push_back(r);
58 final_build_info.update_from(package.get_build_info());
59 final_build_info.update_from(build_info);
60 build_info = final_build_info;
62 for(FS::Path &p: build_info.incpath)
63 p = (package.get_source_directory()/p).str();
64 for(FS::Path &p: build_info.libpath)
65 p = (package.get_source_directory()/p).str();
68 FS::Path Component::get_temp_directory() const
70 return package.get_temp_directory()/name;
73 string Component::flatten_source_path(const FS::Path &source) const
75 FS::Path temp_dir = get_temp_directory();
77 if(FS::descendant_depth(source, temp_dir)>=0)
78 rel_src = FS::relative(source, temp_dir);
80 rel_src = FS::relative(source, package.get_source_directory());
83 for(const string &c: rel_src)
90 BuildInfo Component::get_build_info_for_path(const FS::Path &path) const
92 // XXX Cache these and check that the directories actually exist before adding them
93 BuildInfo binfo = build_info;
97 FS::Path dir = FS::dirname(path);
98 string last = FS::basename(dir);
99 if(any_equals(overlays, last))
100 dir = FS::dirname(dir);
102 if(any_equals(sources, dir))
104 binfo.local_incpath.push_back(dir);
105 for(const string &o: overlays)
106 binfo.local_incpath.push_back(dir/o);
112 vector<FS::Path> Component::collect_source_files() const
114 vector<FS::Path> files;
115 for(const FS::Path &p: sources)
119 vector<FS::Path> dirs;
120 dirs.reserve(1+overlays.size());
122 for(const string &o: overlays)
124 FS::Path opath = p/o;
125 if(FS::is_dir(opath))
126 dirs.push_back(opath);
128 set<string> overlay_files;
129 for(auto j=dirs.begin(); j!=dirs.end(); ++j)
131 package.get_builder().get_logger().log("files", "Traversing %s", *j);
132 for(const string &f: list_files(*j))
136 if(overlay_files.count(f))
138 overlay_files.insert(f);
149 for(const string &o: overlays)
151 FS::Path opath = FS::dirname(p)/o/FS::basename(p);
152 if(FS::is_reg(opath))
153 files.push_back(opath);
162 Component::Loader::Loader(Component &c):
163 DataFile::ObjectLoader<Component>(c),
164 ConditionalLoader(c.package, format("%s/%s", c.package.get_name(), c.name))
166 add("overlay", &Loader::overlay);
167 add("source", &Loader::source);
168 add("install", &Component::install);
169 add("install_map", &Loader::install_map);
170 add("build_info", &Loader::build_info);
171 add("require", &Loader::require);
172 add("default", &Component::deflt);
175 void Component::Loader::build_info()
177 load_sub(obj.build_info);
180 void Component::Loader::install_map()
182 load_sub(obj.install_map, obj.package.get_source_directory());
185 void Component::Loader::overlay(const string &o)
187 obj.overlays.push_back(o);
190 void Component::Loader::require(const string &n)
192 Package *req = obj.package.get_builder().get_package_manager().find_package(n);
194 obj.required_pkgs.push_back(req);
196 obj.problems.push_back(format("Required package %s not found", n));
199 void Component::Loader::source(const string &s)
201 FS::Path src_path = obj.package.get_source_directory()/s;
202 if(!FS::exists(src_path))
203 throw IO::file_not_found(src_path.str());
204 obj.sources.push_back(src_path);