1 #include <msp/time/units.h>
3 #include "eventdispatcher.h"
4 #include "eventobject.h"
10 EventDispatcher::EventDispatcher()
13 void EventDispatcher::add(EventObject &obj)
15 SlotMap::iterator i = objects.find(&obj);
18 i = objects.insert(SlotMap::value_type(&obj, Slot(&obj))).first;
19 i->second.evch_conn = obj.signal_events_changed.connect(sigc::bind(sigc::mem_fun(this, &EventDispatcher::object_events_changed), &obj));
20 i->second.del_conn = obj.signal_deleted.connect(sigc::bind(sigc::mem_fun(this, &EventDispatcher::object_deleted), &obj));
23 poller.set_object(obj, obj.get_events());
27 void EventDispatcher::remove(EventObject &obj)
29 SlotMap::iterator i = objects.find(&obj);
32 i->second.evch_conn.disconnect();
33 i->second.del_conn.disconnect();
36 poller.set_object(obj, P_NONE);
40 void EventDispatcher::tick()
49 void EventDispatcher::tick(const Time::TimeDelta &dt)
58 void EventDispatcher::object_events_changed(PollEvent ev, EventObject *obj)
60 poller.set_object(*obj, ev);
63 void EventDispatcher::object_deleted(EventObject *obj)
68 void EventDispatcher::dispatch()
70 const Poller::SlotList &result = poller.get_result();
71 for(Poller::SlotList::const_iterator i=result.begin(); i!=result.end(); ++i)
72 i->object->event(i->events);