4 #include <msp/graphics/window.h>
5 #include <msp/graphics/window_priv.h>
11 Mouse::Mouse(Graphics::Window &w):
19 window.signal_input_event.connect(sigc::mem_fun(this, &Mouse::input_event));
22 std::string Mouse::get_button_name(unsigned btn) const
37 return Device::get_button_name(btn);
41 std::string Mouse::get_axis_name(unsigned axis) const
50 return Device::get_axis_name(axis);
54 void Mouse::input_event(const Graphics::Window::Event &event)
61 set_button_state(1, event.msg==WM_LBUTTONDOWN, true);
65 set_button_state(2, event.msg==WM_MBUTTONDOWN, true);
69 set_button_state(3, event.msg==WM_RBUTTONDOWN, true);
73 unsigned btn = (HIWORD(event.wparam)&0x8000) ? 5 : 4;
74 set_button_state(btn, true, true);
75 set_button_state(btn, false, true);
79 set_axis_value(0, GET_X_LPARAM(event.lparam)*2.0/window.get_width()-1.0, true);
80 set_axis_value(1, 1.0-GET_Y_LPARAM(event.lparam)*2.0/window.get_height(), true);
84 switch(event.xevent.type)
88 set_button_state(event.xevent.xbutton.button, event.xevent.type==ButtonPress, true);
91 set_axis_value(0, event.xevent.xmotion.x*2.0/window.get_width()-1.0, true);
92 set_axis_value(1, 1.0-event.xevent.xmotion.y*2.0/window.get_height(), true);