1 #ifndef MSP_GRAPHICS_DISPLAY_PLATFORM_H_
2 #define MSP_GRAPHICS_DISPLAY_PLATFORM_H_
6 #include <X11/extensions/Xrandr.h>
8 #include "window_private.h"
13 typedef ::Display *DisplayHandle;
15 struct PlatformDisplayPrivate
17 WindowHandle root_window;
19 std::vector<RROutput> monitors;
20 std::vector<RRMode> modes;
24 } // namespace Graphics