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Create GLContext::priv later to avoid memory leaks
[libs/gui.git] / source / graphics / window_private.h
1 #ifndef MSP_GRAPHICS_WINDOW_PRIVATE_H_
2 #define MSP_GRAPHICS_WINDOW_PRIVATE_H_
3
4 #include "window.h"
5 #include "window_platform.h"
6
7 namespace Msp {
8 namespace Graphics {
9
10 struct Window::Private: PlatformWindowPrivate
11 {
12         WindowHandle window;
13 };
14
15 struct Window::Event: PlatformEvent
16 {
17 };
18
19 } // namespace Graphics
20 } // namespace Msp
21
22 #endif