1 #ifndef MSP_GRAPHICS_WINDOW_H_
2 #define MSP_GRAPHICS_WINDOW_H_
5 #include <sigc++/signal.h>
21 const Monitor *fullscreen_monitor;
22 bool fullscreen_exclusive;
34 /** Provides input events. The event structure contents are platform-
35 specific. Applications will want to use the enclosed Keyboard and Mouse
37 sigc::signal<void, const Event &> signal_input_event;
39 sigc::signal<void> signal_got_focus;
40 sigc::signal<void> signal_lost_focus;
42 sigc::signal<void, int, int> signal_move;
43 sigc::signal<void, unsigned, unsigned> signal_resize;
44 sigc::signal<void, unsigned, unsigned, unsigned, unsigned, const Event &> signal_expose;
45 sigc::signal<void> signal_close;
49 WindowOptions options;
58 Window(Display &, unsigned w, unsigned h, bool fs = false);
59 Window(Display &, const WindowOptions &);
63 void platform_cleanup();
67 void set_title(const std::string &);
68 void reconfigure(const WindowOptions &);
70 void set_fullscreen_mode();
71 void platform_reconfigure(bool);
73 void set_keyboard_autorepeat(bool);
74 bool get_keyboard_autorepeat() const { return kbd_autorepeat; }
75 void show_cursor(bool);
76 void warp_pointer(int, int);
77 void set_touch_input(bool);
79 void platform_set_touch_input();
81 bool get_touch_input() const { return touch_input; }
83 Display &get_display() const { return display; }
84 const WindowOptions &get_options() const { return options; }
85 virtual unsigned get_width() const { return options.width; }
86 virtual unsigned get_height() const { return options.height; }
87 const Private &get_private() const { return *priv; }
96 bool event(const Event &evnt);
99 } // namespace Graphics