1 #ifndef MSP_GAME_ROOT_H_
2 #define MSP_GAME_ROOT_H_
5 #include "mspgame_api.h"
11 class MSPGAME_API Root: public Entity
17 Root(Stage &s): Entity(nullptr, NO_TRANSFORM), stage(s) { }
19 Stage &get_stage() const { return stage; }
22 } // namespace Msp::Game