7 for(Dispatcher &d: dispatchers)
9 d.deleter(d.dispatcher);
12 unsigned EventBus::get_next_id()
14 static unsigned next_id = 0;
18 void EventBus::remove_observer(EventObserver &obs)
20 for(const Dispatcher &e: dispatchers)
22 e.remover(e.dispatcher, obs);
25 } // namespace Msp::Game