1 #include <msp/core/maputils.h>
2 #include <msp/gltk/button.h>
3 #include <msp/strings/format.h>
4 #include "libr2c2/layout.h"
5 #include "libr2c2/vehicle.h"
6 #include "newvehicledialog.h"
7 #include "vehiclespanel.h"
13 static string vehicle_name(Vehicle *const &veh)
15 return format("%s %s", veh->get_type().get_article_number(), veh->get_type().get_name());
18 VehiclesPanel::VehiclesPanel(Train &t):
20 vehicles(&vehicle_name)
22 Loader::WidgetMap widgets;
23 DataFile::load(*this, "data/vehiclespanel.ui", widgets);
25 lst_vehicles = dynamic_cast<GLtk::List *>(get_item(widgets, "lst_vehicles"));
26 //lst_vehicles->set_data(vehicles);
28 dynamic_cast<GLtk::Button *>(get_item(widgets, "btn_add"))->signal_clicked.connect(sigc::mem_fun(this, &VehiclesPanel::add_clicked));
29 dynamic_cast<GLtk::Button *>(get_item(widgets, "btn_remove"))->signal_clicked.connect(sigc::mem_fun(this, &VehiclesPanel::remove_clicked));
31 unsigned n_veh = train.get_n_vehicles();
32 for(unsigned i=0; i<n_veh; ++i)
33 vehicles.append(&train.get_vehicle(i));
35 train.signal_vehicle_added.connect(sigc::mem_fun(this, &VehiclesPanel::vehicle_added));
36 train.signal_vehicle_removed.connect(sigc::mem_fun(this, &VehiclesPanel::vehicle_removed));
38 lst_vehicles->set_data(vehicles);
41 void VehiclesPanel::add_clicked()
43 GLtk::Container *root = parent;
44 while(root->get_parent())
45 root = root->get_parent();
47 NewVehicleDialog *dlg = new NewVehicleDialog(train);
52 void VehiclesPanel::remove_clicked()
54 int index = lst_vehicles->get_selected_index();
57 train.remove_vehicle(index);
58 lst_vehicles->set_selected_index(static_cast<unsigned>(index)<vehicles.size() ? index : index-1);
62 void VehiclesPanel::vehicle_added(unsigned i, Vehicle &veh)
64 vehicles.insert(i, &veh);
67 void VehiclesPanel::vehicle_removed(unsigned i, Vehicle &)