1 #ifndef MSP_VR_DISPLAYDEVICE_H_
2 #define MSP_VR_DISPLAYDEVICE_H_
4 #include <msp/gl/camera.h>
5 #include <msp/gl/view.h>
10 class HeadTrackingCamera;
19 virtual ~DisplayDevice() { }
21 virtual void configure_window(Graphics::Window &) const = 0;
22 virtual void configure_view(StereoView &) const = 0;
23 virtual HeadTrackingCamera *create_camera(const GL::Camera &) = 0;
24 virtual StereoCombiner *create_combiner(GL::View &) = 0;