1 #ifndef MSP_VR_DISPLAYDEVICE_H_
2 #define MSP_VR_DISPLAYDEVICE_H_
5 #include <msp/gl/camera.h>
6 #include <msp/gl/view.h>
11 class HeadTrackingCamera;
20 virtual ~DisplayDevice() { }
22 static DisplayDevice *create_device(const std::string &);
24 virtual void configure_window(Graphics::Window &) const = 0;
25 virtual void configure_view(StereoView &) const = 0;
26 virtual HeadTrackingCamera *create_camera(const GL::Camera &) = 0;
27 virtual StereoCombiner *create_combiner(GL::View &) = 0;