4 #include <msp/gl/mesh.h>
5 #include <msp/gl/renderable.h>
6 #include "libr2c2/track.h"
12 class TrackWrap: public Msp::GL::Renderable
21 R2C2::Layout3D &layout;
23 std::map<const R2C2::TrackType *, Msp::GL::Mesh *> meshes;
24 std::list<Wrap> wraps;
27 TrackWrap(R2C2::Layout3D &, Selection &);
30 virtual void render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;
33 void selection_changed();
34 Msp::GL::Mesh &get_mesh(const R2C2::TrackType &);