3 #include <msp/strings/format.h>
4 #include "libr2c2/tracktype.h"
6 #include "manipulator.h"
13 Manipulator::Manipulator(Designer &d, Input::Mouse &m, Selection &s):
20 mouse.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Manipulator::button_press), false));
21 mouse.signal_axis_motion.connect(sigc::bind_return(sigc::mem_fun(this, &Manipulator::axis_motion), false));
22 selection.signal_changed.connect(sigc::mem_fun(this, &Manipulator::selection_changed));
25 void Manipulator::start_move()
30 move_origin = gpointer;
35 void Manipulator::start_rotate()
40 rot_origin = atan2(gpointer.y-center.y, gpointer.x-center.x);
45 void Manipulator::start_elevate()
52 elev_origin = pointer.y;
55 bool Manipulator::start_extend()
61 const set<Track *> &stracks = selection.get_objects<Track>();
62 for(set<Track *>::const_iterator i=stracks.begin(); (!ok && i!=stracks.end()); ++i)
64 const vector<Track *> &links = (*i)->get_links();
65 for(vector<Track *>::const_iterator j=links.begin(); (!ok && j!=links.end()); ++j)
72 signal_status.emit("No free endpoints");
77 void Manipulator::duplicate()
82 list<Object *> new_objs;
83 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
85 Object *obj = i->object->clone(&designer.get_layout());
86 for(list<Object *>::iterator j=new_objs.begin(); j!=new_objs.end(); ++j)
88 new_objs.push_back(obj);
91 selection.replace(new_objs.begin(), new_objs.end());
94 void Manipulator::flatten()
103 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
105 z += i->object->get_position().z;
106 if(Track *track = dynamic_cast<Track *>(i->object))
107 z += track->get_slope()/2;
109 z /= static_cast<int>(objects.size());
111 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
113 Vector p = i->object->get_position();
114 i->object->set_position(Vector(p.x, p.y, z));
115 if(Track *track = dynamic_cast<Track *>(i->object))
119 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
125 void Manipulator::even_slope(bool smooth)
130 if(neighbors.size()!=2)
133 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
134 if(i->object->get_n_link_slots()!=2)
137 list<Track *> tracks2;
138 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
139 if(Track *track = dynamic_cast<Track *>(i->object))
140 tracks2.push_back(track);
144 list<TrackOrder> order;
145 Track *cur = *neighbors.begin();
146 while(tracks2.size())
149 for(list<Track *>::iterator i=tracks2.begin(); i!=tracks2.end(); ++i)
151 const vector<Track *> &links = (*i)->get_links();
158 else if(links[1]==cur)
166 order.push_back(TrackOrder(cur, rev));
167 total_len += cur->get_type().get_total_length();
170 set<Track *>::iterator nb = neighbors.begin();
171 int epi = (*nb)->get_link_slot(*order.front().track);
172 float start_z = (*nb)->get_snap_node(epi).position.z;
174 epi = (*nb)->get_link_slot(*order.back().track);
175 float end_z = (*nb)->get_snap_node(epi).position.z;
179 float dir = (end_z>start_z)?1:-1;
181 while((end_z-start_z)*dir/total_len>cur_slope+0.025 && order.size()>2)
185 float dz = order.front().track->get_type().get_total_length()*dir*cur_slope;
186 set_slope(order.front(), start_z, dz);
188 total_len -= order.front().track->get_type().get_total_length();
189 order.erase(order.begin());
191 dz = order.back().track->get_type().get_total_length()*dir*cur_slope;
192 set_slope(order.back(), end_z-dz, dz);
194 total_len -= order.back().track->get_type().get_total_length();
195 order.erase(--order.end());
199 float cur_z = start_z;
200 for(list<TrackOrder>::iterator i=order.begin(); i!=order.end(); ++i)
202 float dz = i->track->get_type().get_total_length()*(end_z-start_z)/total_len;
203 set_slope(*i, cur_z, dz);
207 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
213 void Manipulator::connect()
215 if(objects.size()!=2)
217 signal_status.emit("Exactly two tracks must be selected");
221 Track *track1 = dynamic_cast<Track *>(objects.front().object);
222 Track *track2 = dynamic_cast<Track *>(objects.back().object);
223 if(!track1 || !track2)
225 signal_status.emit("Exactly two tracks must be selected");
229 float limit = designer.get_layout().get_catalogue().get_gauge()/10;
234 for(unsigned i=0; i<track1->get_type().get_endpoints().size(); ++i)
236 if(track1->get_link(i))
239 sn1 = track1->get_snap_node(i);
241 for(unsigned j=0; j<track2->get_type().get_endpoints().size(); ++j)
243 if(track2->get_link(j))
246 Snap sn2 = track2->get_snap_node(j);
248 float dz = sn2.position.z-sn1.position.z;
252 float adiff = sn1.rotation+M_PI-sn2.rotation;
260 float c = cos(sn1.rotation);
261 float s = sin(sn1.rotation);
262 float dx = sn2.position.x-sn1.position.x;
263 float dy = sn2.position.y-sn1.position.y;
264 if(abs(dx*s-dy*c)>limit)
280 signal_status.emit("No aligned endpoints found");
284 vector<Track *> trks = create_straight(sn1.position, sn1.rotation, gap, limit);
288 signal_status.emit("No connection possible");
292 trks.front()->link_to(*track1);
293 trks.back()->link_to(*track2);
295 selection.replace(trks.begin(), trks.end());
298 void Manipulator::cancel()
304 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
306 i->object->set_position(Vector(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z));
307 i->object->set_rotation(i->rot);
310 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
313 for(vector<Track *>::iterator i=extend_tracks.begin(); i!=extend_tracks.end(); ++i)
315 extend_tracks.clear();
319 signal_done.emit(false);
322 void Manipulator::button_press(unsigned btn)
337 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
338 for(vector<MObject>::iterator j=objects.begin(); j!=objects.end(); ++j)
339 j->object->break_link(**i);
342 const set<Track *> <racks = designer.get_layout().get_tracks();
343 for(set<Track *>::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
346 for(vector<MObject>::iterator j=objects.begin(); (j!=objects.end() && ok); ++j)
347 ok = (j->object!=*i);
350 for(vector<MObject>::iterator j=objects.begin(); j!=objects.end(); ++j)
351 j->object->link_to(**i);
356 selection.replace(extend_tracks.begin(), extend_tracks.end());
357 extend_tracks.clear();
365 signal_done.emit(true);
369 void Manipulator::axis_motion(unsigned axis, float value, float)
375 gpointer = designer.map_pointer_to_ground(pointer);
379 Vector delta(gpointer.x-move_origin.x, gpointer.y-move_origin.y, 0);
380 Vector offset(center.x+delta.x, center.y+delta.y, center.z);
381 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
383 i->object->set_position(Vector(offset.x+i->pos.x, offset.y+i->pos.y, offset.z+i->pos.z));
384 i->object->set_rotation(i->rot);
387 const set<Track *> <racks = designer.get_layout().get_tracks();
388 float limit = max(designer.get_layout().get_catalogue().get_gauge(),
389 designer.get_camera_controller().get_view_scale()/100.0f);
390 MObject *snapped = 0;
391 for(set<Track *>::const_iterator i=ltracks.begin(); (i!=ltracks.end() && !snapped); ++i)
394 for(vector<MObject>::iterator j=objects.begin(); (j!=objects.end() && ok); ++j)
395 ok = (j->object!=*i);
399 for(vector<MObject>::iterator j=objects.begin(); (j!=objects.end() && !snapped); ++j)
400 if(j->object->snap_to(**i, limit))
406 float da = snapped->object->get_rotation()-snapped->rot;
409 const Vector &sp = snapped->object->get_position();
410 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
415 Vector dp(i->pos.x-snapped->pos.x, i->pos.y-snapped->pos.y, 0);
416 i->object->set_position(Vector(sp.x+c*dp.x-s*dp.y, sp.y+s*dp.x+c*dp.y, sp.z+i->pos.z-snapped->pos.z));
417 i->object->set_rotation(i->rot+da);
421 else if(mode==ROTATE)
423 float a = atan2(gpointer.y-center.y, gpointer.x-center.x);
424 angle += a-rot_origin;
427 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
429 float c = cos(angle);
430 float s = sin(angle);
431 i->object->set_position(Vector(center.x+c*i->pos.x-s*i->pos.y, center.y+s*i->pos.x+c*i->pos.y, center.z+i->pos.z));
432 i->object->set_rotation(angle+i->rot);
435 else if(mode==ELEVATE && axis==1)
437 float dz = pointer.y-elev_origin;
439 signal_status.emit(format("Elevation: %+.0fmm (%.0fmm)", dz*1000, (center.z+dz)*1000));
441 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
442 i->object->set_position(Vector(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z+dz));
444 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
447 else if(mode==EXTEND)
452 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
454 unsigned nls = i->object->get_n_link_slots();
455 for(unsigned j=0; j<nls; ++j)
457 if(i->object->get_link(j))
460 Snap sn = i->object->get_snap_node(j);
461 float c = cos(sn.rotation);
462 float s = sin(sn.rotation);
463 float dx = gpointer.x-sn.position.x;
464 float dy = gpointer.y-sn.position.y;
466 float len = dx*c+dy*s;
478 vector<Track *> trks = create_straight(pos, dir, length, max(length/500, 0.001f));
482 for(vector<Track *>::iterator i=extend_tracks.begin(); i!=extend_tracks.end(); ++i)
484 extend_tracks = trks;
486 map<ArticleNumber, unsigned> counts;
488 for(vector<Track *>::iterator i=extend_tracks.begin(); i!=extend_tracks.end(); ++i)
490 length += (*i)->get_type().get_total_length();
491 ++counts[(*i)->get_type().get_article_number()];
495 for(map<ArticleNumber, unsigned>::const_iterator i=counts.begin(); i!=counts.end(); ++i)
499 detail += format("%dx %s", i->second, i->first);
502 signal_status.emit(format("Extend: %.0fmm (%s)", length*1000, detail));
508 void Manipulator::selection_changed()
514 set<Object *> pending = selection.get_objects();
515 while(!pending.empty())
517 for(set<Object *>::iterator i=pending.begin(); i!=pending.end(); )
519 if((*i)->get_parent() && pending.count((*i)->get_parent()))
523 objects.push_back(*i);
533 void Manipulator::update_objects()
536 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
538 // XXX Use generic bounding box when it is implemented
539 if(Track *track = dynamic_cast<Track *>(i->object))
541 unsigned n_endpoints = track->get_type().get_endpoints().size();
542 for(unsigned j=0; j<n_endpoints; ++j)
544 Vector p = track->get_snap_node(j).position;
545 if(i==objects.begin() && j==0)
549 minp.x = min(minp.x, p.x);
550 maxp.x = max(maxp.x, p.x);
551 minp.y = min(minp.y, p.y);
552 maxp.y = max(maxp.y, p.y);
553 minp.z = min(minp.z, p.z);
559 const Vector &p = i->object->get_position();
560 minp.x = min(minp.x, p.x);
561 maxp.x = max(maxp.x, p.x);
562 minp.y = min(minp.y, p.y);
563 maxp.y = max(maxp.y, p.y);
564 minp.z = min(minp.z, p.z);
568 center = Vector((minp.x+maxp.x)/2, (minp.y+maxp.y)/2, minp.z);
569 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
571 const Vector &p = i->object->get_position();
572 i->pos = Vector(p.x-center.x, p.y-center.y, p.z-center.z);
573 i->rot = i->object->get_rotation();
577 void Manipulator::update_neighbors()
580 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
582 Track *track = dynamic_cast<Track *>(i->object);
586 const vector<Track *> &links = track->get_links();
587 for(vector<Track *>::const_iterator j=links.begin(); j!=links.end(); ++j)
591 if(neighbors.count(*j))
595 for(vector<MObject>::iterator k=objects.begin(); (k!=objects.end() && ok); ++k)
596 ok = (k->object!=*j);
599 neighbors.insert(*j);
604 void Manipulator::set_slope(TrackOrder &track, float z, float dz)
606 const Vector &p = track.track->get_position();
609 track.track->set_position(Vector(p.x, p.y, z+dz));
610 track.track->set_slope(-dz);
614 track.track->set_position(Vector(p.x, p.y, z));
615 track.track->set_slope(dz);
619 vector<Track *> Manipulator::create_straight(const R2C2::Vector &start, float dir, float length, float limit)
621 const Catalogue::TrackMap &track_types = designer.get_catalogue().get_tracks();
622 std::map<float, const TrackType *> types_by_length;
623 unsigned preference = 0;
624 for(Catalogue::TrackMap::const_iterator i=track_types.begin(); i!=track_types.end(); ++i)
626 const vector<TrackPart> &parts = i->second->get_parts();
629 if(parts.front().is_curved() || parts.front().is_dead_end())
632 types_by_length[parts.front().get_length()] = i->second;
633 preference = max(preference, i->second->get_autofit_preference());
636 vector<float> lengths;
641 for(map<float, const TrackType *>::iterator i=types_by_length.end(); i!=types_by_length.begin(); )
644 if(i->second->get_autofit_preference()<preference)
646 if((!removed || i->first<removed) && i->first<length+limit)
648 unsigned n = static_cast<unsigned>((length+limit)/i->first);
649 lengths.insert(lengths.end(), n, i->first);
650 length -= n*i->first;
670 length += lengths.back();
671 removed = lengths.back();
675 vector<Track *> trks;
682 for(vector<float>::iterator i=lengths.begin(); i!=lengths.end(); ++i)
684 Track *track = new Track(designer.get_layout(), *get_item(types_by_length, *i));
685 track->set_position(pos);
686 track->set_rotation(dir);
689 track->link_to(*trks.back());
690 trks.push_back(track);
701 Manipulator::MObject::MObject(Object *o):
703 pos(object->get_position()),
704 rot(object->get_rotation())