3 This file is part of the MSP Märklin suite
4 Copyright © 2006-2008 Mikkosoft Productions, Mikko Rasa
5 Distributed under the GPL
11 #include "3d/layout.h"
12 #include "libmarklin/tracktype.h"
14 #include "manipulator.h"
15 #include "selection.h"
18 using namespace Marklin;
23 Manipulator::Manipulator(Designer &d):
31 void Manipulator::set_selection(Selection *s)
33 selection_changed_conn.disconnect();
37 selection_changed_conn=selection->signal_changed.connect(sigc::mem_fun(this, &Manipulator::selection_changed));
42 void Manipulator::start_move()
52 void Manipulator::start_rotate()
57 rot_origin=atan2(gpointer.y-center.y, gpointer.x-center.x);
62 void Manipulator::start_elevate()
67 elev_origin=pointer_y;
72 void Manipulator::duplicate()
77 list<Track *> new_tracks;
78 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
80 Track *track=i->track->copy();
81 designer.get_layout()->add_track(*track);
82 new_tracks.push_back(track);
86 for(list<Track *>::iterator i=new_tracks.begin(); i!=new_tracks.end(); ++i)
88 selection->add_track(*i);
89 for(list<Track *>::iterator j=i; j!=new_tracks.end(); ++j)
91 (*i)->snap_to(**j, true);
95 void Manipulator::flatten()
100 if(tracks.empty()) return;
103 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
104 z+=i->track->get_position().z+i->track->get_slope()/2;
107 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
109 Point p=i->track->get_position();
110 i->track->set_position(Point(p.x, p.y, z));
111 i->track->set_slope(0);
114 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
120 void Manipulator::even_slope(bool smooth)
125 if(neighbors.size()!=2)
128 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
129 if(i->track->get_type().get_endpoints().size()!=2)
132 list<Track *> tracks2;
133 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
134 tracks2.push_back(i->track);
138 list<TrackOrder> order;
139 Track *cur=*neighbors.begin();
140 while(tracks2.size())
143 for(list<Track *>::iterator i=tracks2.begin(); i!=tracks2.end(); ++i)
145 const vector<Track *> &links=(*i)->get_links();
152 else if(links[1]==cur)
160 order.push_back(TrackOrder(cur, rev));
161 total_len+=cur->get_type().get_total_length();
164 set<Track *>::iterator nb=neighbors.begin();
165 int epi=(*nb)->get_endpoint_by_link(*order.front().track);
166 float start_z=(*nb)->get_endpoint_position(epi).z;
168 epi=(*nb)->get_endpoint_by_link(*order.back().track);
169 float end_z=(*nb)->get_endpoint_position(epi).z;
173 float dir=(end_z>start_z)?1:-1;
175 while((end_z-start_z)*dir/total_len>cur_slope+0.025 && order.size()>2)
179 float dz=order.front().track->get_type().get_total_length()*dir*cur_slope;
180 set_slope(order.front(), start_z, dz);
182 total_len-=order.front().track->get_type().get_total_length();
183 order.erase(order.begin());
185 dz=order.back().track->get_type().get_total_length()*dir*cur_slope;
186 set_slope(order.back(), end_z-dz, dz);
188 total_len-=order.back().track->get_type().get_total_length();
189 order.erase(--order.end());
194 for(list<TrackOrder>::iterator i=order.begin(); i!=order.end(); ++i)
196 float dz=i->track->get_type().get_total_length()*(end_z-start_z)/total_len;
197 set_slope(*i, cur_z, dz);
201 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
207 void Manipulator::cancel()
214 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
216 i->track->set_position(Point(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z));
217 i->track->set_rotation(i->rot);
220 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
226 signal_done.emit(false);
229 void Manipulator::button_press(int, int, float, float, unsigned btn)
239 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
240 for(vector<MTrack>::iterator j=tracks.begin(); j!=tracks.end(); ++j)
241 j->track->break_link(**i);
243 const set<Track *> <racks=designer.get_layout()->get_tracks();
244 for(set<Track *>::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
247 for(vector<MTrack>::iterator j=tracks.begin(); (j!=tracks.end() && ok); ++j)
251 for(vector<MTrack>::iterator j=tracks.begin(); j!=tracks.end(); ++j)
252 j->track->snap_to(**i, true);
257 signal_done.emit(true);
261 void Manipulator::pointer_motion(int, int y, float gx, float gy)
264 gpointer=Point(gx, gy, 0);
268 Point delta(gpointer.x-move_origin.x, gpointer.y-move_origin.y, 0);
270 wrap_pos=Point(center.x+delta.x, center.y+delta.y, center.z);
271 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
273 i->track->set_position(Point(wrap_pos.x+i->pos.x, wrap_pos.y+i->pos.y, wrap_pos.z+i->pos.z));
274 i->track->set_rotation(i->rot);
277 const set<Track *> <racks=designer.get_layout()->get_tracks();
279 for(set<Track *>::const_iterator i=ltracks.begin(); (i!=ltracks.end() && !snapped); ++i)
282 for(vector<MTrack>::iterator j=tracks.begin(); (j!=tracks.end() && ok); ++j)
286 for(vector<MTrack>::iterator j=tracks.begin(); (j!=tracks.end() && !snapped); ++j)
287 if(j->track->snap_to(**i, false))
293 float da=snapped->track->get_rotation()-snapped->rot;
296 const Point &sp=snapped->track->get_position();
297 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
302 Point dp(i->pos.x-snapped->pos.x, i->pos.y-snapped->pos.y, 0);
303 i->track->set_position(Point(sp.x+c*dp.x-s*dp.y, sp.y+s*dp.x+c*dp.y, sp.z));
304 i->track->set_rotation(i->rot+da);
308 else if(mode==ROTATE)
310 float a=atan2(gpointer.y-center.y, gpointer.x-center.x);
315 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
319 i->track->set_position(Point(center.x+c*i->pos.x-s*i->pos.y, center.y+s*i->pos.x+c*i->pos.y, center.z*i->pos.z));
320 i->track->set_rotation(angle+i->rot);
323 else if(mode==ELEVATE)
325 float dz=(y-elev_origin)/1000.;
329 ss<<"Elevation: "<<dz*1000<<"mm ("<<(center.z+dz)*1000<<"mm)";
330 signal_status.emit(ss.str());
332 wrap_pos.z=center.z+dz;
333 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
334 i->track->set_position(Point(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z+dz));
336 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
341 void Manipulator::render()
344 glTranslatef(wrap_pos.x, wrap_pos.y, wrap_pos.z);
345 glRotatef(wrap_rot*180/M_PI, 0, 0, 1);
348 glColor4f(0, 1, 0, 0.5);
349 for(list<TrackWrap>::iterator i=wrap.begin(); i!=wrap.end(); ++i)
352 glTranslatef(i->pos.x, i->pos.y, i->pos.z);
353 glRotatef(i->rot*180/M_PI, 0, 0, 1);
355 glBegin(GL_LINE_LOOP);
356 glVertex2f(-i->width/2, -i->height/2);
357 glVertex2f(i->width/2, -i->height/2);
358 glVertex2f(i->width/2, i->height/2);
359 glVertex2f(-i->width/2, i->height/2);
370 void Manipulator::selection_changed()
378 const set<Track *> &stracks=selection->get_tracks();
379 tracks.insert(tracks.end(), stracks.begin(), stracks.end());
386 void Manipulator::update_wrap()
389 float min_x=0, max_x=0;
390 float min_y=0, max_y=0;
391 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
393 Track3D &t3d=designer.get_layout_3d()->get_track(*i->track);
397 for(float a=0; a<M_PI; a+=0.01)
400 t3d.get_bounds(a, minp, maxp);
401 float area=(maxp.x-minp.x)*(maxp.y-minp.y);
406 float x=(minp.x+maxp.x)/2;
407 float y=(minp.y+maxp.y)/2;
408 tw.pos=Point(c*x-s*y, s*x+c*y, (minp.z+maxp.z)/2);
410 tw.width=maxp.x-minp.x+0.01;
411 tw.height=maxp.y-minp.y+0.01;
417 if(i==tracks.begin())
419 min_x=max_x=tw.pos.x;
420 min_y=max_y=tw.pos.y;
424 min_x=min(min_x, tw.pos.x);
425 max_x=max(max_x, tw.pos.x);
426 min_y=min(min_y, tw.pos.y);
427 max_y=max(max_y, tw.pos.y);
432 center=Point((min_x+max_x)/2, (min_y+max_y)/2, 0);
435 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
437 const Point &tp=i->track->get_position();
438 i->pos=Point(tp.x-center.x, tp.y-center.y, tp.z);
440 for(list<TrackWrap>::iterator i=wrap.begin(); i!=wrap.end(); ++i)
447 void Manipulator::update_neighbors()
450 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
452 const vector<Track *> &links=i->track->get_links();
453 for(vector<Track *>::const_iterator j=links.begin(); j!=links.end(); ++j)
457 if(neighbors.count(*j))
461 for(vector<MTrack>::iterator k=tracks.begin(); (k!=tracks.end() && ok); ++k)
465 neighbors.insert(*j);
470 void Manipulator::set_slope(TrackOrder &track, float z, float dz)
472 const Point &p=track.track->get_position();
475 track.track->set_position(Point(p.x, p.y, z+dz));
476 track.track->set_slope(-dz);
480 track.track->set_position(Point(p.x, p.y, z));
481 track.track->set_slope(dz);
485 Manipulator::MTrack::MTrack(Track *t):
487 pos(track->get_position()),
488 rot(track->get_rotation())