3 This file is part of the MSP Märklin suite
4 Copyright © 2006-2008 Mikkosoft Productions, Mikko Rasa
5 Distributed under the GPL
11 #include "3d/layout.h"
12 #include "libmarklin/tracktype.h"
14 #include "manipulator.h"
15 #include "selection.h"
18 using namespace Marklin;
23 Manipulator::Manipulator(Designer &d):
31 void Manipulator::set_selection(Selection *s)
33 selection_changed_conn.disconnect();
37 selection_changed_conn = selection->signal_changed.connect(sigc::mem_fun(this, &Manipulator::selection_changed));
42 void Manipulator::start_move()
47 move_origin = gpointer;
52 void Manipulator::start_rotate()
57 rot_origin = atan2(gpointer.y-center.y, gpointer.x-center.x);
62 void Manipulator::start_elevate()
67 elev_origin = pointer_y;
72 void Manipulator::duplicate()
77 list<Track *> new_tracks;
78 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
80 Track *track = i->track->copy();
81 designer.get_layout()->add_track(*track);
82 new_tracks.push_back(track);
86 for(list<Track *>::iterator i=new_tracks.begin(); i!=new_tracks.end(); ++i)
88 selection->add_track(*i);
89 for(list<Track *>::iterator j=i; j!=new_tracks.end(); ++j)
91 (*i)->snap_to(**j, true);
95 void Manipulator::flatten()
100 if(tracks.empty()) return;
103 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
104 z += i->track->get_position().z+i->track->get_slope()/2;
107 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
109 Point p = i->track->get_position();
110 i->track->set_position(Point(p.x, p.y, z));
111 i->track->set_slope(0);
114 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
120 void Manipulator::even_slope(bool smooth)
125 if(neighbors.size()!=2)
128 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
129 if(i->track->get_type().get_endpoints().size()!=2)
132 list<Track *> tracks2;
133 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
134 tracks2.push_back(i->track);
138 list<TrackOrder> order;
139 Track *cur = *neighbors.begin();
140 while(tracks2.size())
143 for(list<Track *>::iterator i=tracks2.begin(); i!=tracks2.end(); ++i)
145 const vector<Track *> &links = (*i)->get_links();
152 else if(links[1]==cur)
160 order.push_back(TrackOrder(cur, rev));
161 total_len += cur->get_type().get_total_length();
164 set<Track *>::iterator nb = neighbors.begin();
165 int epi = (*nb)->get_endpoint_by_link(*order.front().track);
166 float start_z = (*nb)->get_endpoint_position(epi).z;
168 epi = (*nb)->get_endpoint_by_link(*order.back().track);
169 float end_z = (*nb)->get_endpoint_position(epi).z;
173 float dir = (end_z>start_z)?1:-1;
175 while((end_z-start_z)*dir/total_len>cur_slope+0.025 && order.size()>2)
179 float dz = order.front().track->get_type().get_total_length()*dir*cur_slope;
180 set_slope(order.front(), start_z, dz);
182 total_len -= order.front().track->get_type().get_total_length();
183 order.erase(order.begin());
185 dz = order.back().track->get_type().get_total_length()*dir*cur_slope;
186 set_slope(order.back(), end_z-dz, dz);
188 total_len -= order.back().track->get_type().get_total_length();
189 order.erase(--order.end());
193 float cur_z = start_z;
194 for(list<TrackOrder>::iterator i=order.begin(); i!=order.end(); ++i)
196 float dz = i->track->get_type().get_total_length()*(end_z-start_z)/total_len;
197 set_slope(*i, cur_z, dz);
201 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
207 void Manipulator::cancel()
214 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
216 i->track->set_position(Point(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z));
217 i->track->set_rotation(i->rot);
220 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
226 signal_done.emit(false);
229 void Manipulator::button_press(int, int, float, float, unsigned btn)
239 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
240 for(vector<MTrack>::iterator j=tracks.begin(); j!=tracks.end(); ++j)
241 j->track->break_link(**i);
243 const set<Track *> <racks = designer.get_layout()->get_tracks();
244 for(set<Track *>::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
247 for(vector<MTrack>::iterator j=tracks.begin(); (j!=tracks.end() && ok); ++j)
251 for(vector<MTrack>::iterator j=tracks.begin(); j!=tracks.end(); ++j)
252 j->track->snap_to(**i, true);
255 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
256 i->rot = i->track->get_rotation();
260 signal_done.emit(true);
264 void Manipulator::pointer_motion(int, int y, float gx, float gy)
267 gpointer = Point(gx, gy, 0);
271 Point delta(gpointer.x-move_origin.x, gpointer.y-move_origin.y, 0);
273 wrap_pos = Point(center.x+delta.x, center.y+delta.y, center.z);
274 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
276 i->track->set_position(Point(wrap_pos.x+i->pos.x, wrap_pos.y+i->pos.y, wrap_pos.z+i->pos.z));
277 i->track->set_rotation(i->rot);
280 const set<Track *> <racks = designer.get_layout()->get_tracks();
282 for(set<Track *>::const_iterator i=ltracks.begin(); (i!=ltracks.end() && !snapped); ++i)
285 for(vector<MTrack>::iterator j=tracks.begin(); (j!=tracks.end() && ok); ++j)
289 for(vector<MTrack>::iterator j=tracks.begin(); (j!=tracks.end() && !snapped); ++j)
290 if(j->track->snap_to(**i, false))
296 float da = snapped->track->get_rotation()-snapped->rot;
299 const Point &sp = snapped->track->get_position();
300 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
305 Point dp(i->pos.x-snapped->pos.x, i->pos.y-snapped->pos.y, 0);
306 i->track->set_position(Point(sp.x+c*dp.x-s*dp.y, sp.y+s*dp.x+c*dp.y, sp.z));
307 i->track->set_rotation(i->rot+da);
311 else if(mode==ROTATE)
313 float a = atan2(gpointer.y-center.y, gpointer.x-center.x);
314 angle += a-rot_origin;
318 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
320 float c = cos(angle);
321 float s = sin(angle);
322 i->track->set_position(Point(center.x+c*i->pos.x-s*i->pos.y, center.y+s*i->pos.x+c*i->pos.y, center.z*i->pos.z));
323 i->track->set_rotation(angle+i->rot);
326 else if(mode==ELEVATE)
328 float dz = (y-elev_origin)/1000.;
332 ss<<"Elevation: "<<dz*1000<<"mm ("<<(center.z+dz)*1000<<"mm)";
333 signal_status.emit(ss.str());
335 wrap_pos.z = center.z+dz;
336 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
337 i->track->set_position(Point(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z+dz));
339 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
344 void Manipulator::render()
347 glTranslatef(wrap_pos.x, wrap_pos.y, wrap_pos.z);
348 glRotatef(wrap_rot*180/M_PI, 0, 0, 1);
351 glColor4f(0, 1, 0, 0.5);
352 for(list<TrackWrap>::iterator i=wrap.begin(); i!=wrap.end(); ++i)
355 glTranslatef(i->pos.x, i->pos.y, i->pos.z);
356 glRotatef(i->rot*180/M_PI, 0, 0, 1);
358 glBegin(GL_LINE_LOOP);
359 glVertex2f(-i->width/2, -i->height/2);
360 glVertex2f(i->width/2, -i->height/2);
361 glVertex2f(i->width/2, i->height/2);
362 glVertex2f(-i->width/2, i->height/2);
373 void Manipulator::selection_changed()
381 const set<Track *> &stracks = selection->get_tracks();
382 tracks.insert(tracks.end(), stracks.begin(), stracks.end());
389 void Manipulator::update_wrap()
392 float min_x = 0, max_x = 0;
393 float min_y = 0, max_y = 0;
394 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
396 Track3D &t3d = designer.get_layout_3d()->get_track(*i->track);
399 float min_area = 100;
400 for(float a=0; a<M_PI; a+=0.01)
403 t3d.get_bounds(a, minp, maxp);
404 float area = (maxp.x-minp.x)*(maxp.y-minp.y);
409 float x = (minp.x+maxp.x)/2;
410 float y = (minp.y+maxp.y)/2;
411 tw.pos = Point(c*x-s*y, s*x+c*y, (minp.z+maxp.z)/2);
413 tw.width = maxp.x-minp.x+0.01;
414 tw.height = maxp.y-minp.y+0.01;
420 if(i==tracks.begin())
422 min_x = max_x = tw.pos.x;
423 min_y = max_y = tw.pos.y;
427 min_x = min(min_x, tw.pos.x);
428 max_x = max(max_x, tw.pos.x);
429 min_y = min(min_y, tw.pos.y);
430 max_y = max(max_y, tw.pos.y);
435 center = Point((min_x+max_x)/2, (min_y+max_y)/2, 0);
438 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
440 const Point &tp = i->track->get_position();
441 i->pos = Point(tp.x-center.x, tp.y-center.y, tp.z);
443 for(list<TrackWrap>::iterator i=wrap.begin(); i!=wrap.end(); ++i)
445 i->pos.x -= center.x;
446 i->pos.y -= center.y;
450 void Manipulator::update_neighbors()
453 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
455 const vector<Track *> &links = i->track->get_links();
456 for(vector<Track *>::const_iterator j=links.begin(); j!=links.end(); ++j)
460 if(neighbors.count(*j))
464 for(vector<MTrack>::iterator k=tracks.begin(); (k!=tracks.end() && ok); ++k)
468 neighbors.insert(*j);
473 void Manipulator::set_slope(TrackOrder &track, float z, float dz)
475 const Point &p = track.track->get_position();
478 track.track->set_position(Point(p.x, p.y, z+dz));
479 track.track->set_slope(-dz);
483 track.track->set_position(Point(p.x, p.y, z));
484 track.track->set_slope(dz);
488 Manipulator::MTrack::MTrack(Track *t):
490 pos(track->get_position()),
491 rot(track->get_rotation())