3 This file is part of the MSP Märklin suite
4 Copyright © 2006-2008 Mikkosoft Productions, Mikko Rasa
5 Distributed under the GPL
11 #include <msp/strings/formatter.h>
12 #include "3d/layout.h"
13 #include "libmarklin/tracktype.h"
15 #include "manipulator.h"
16 #include "selection.h"
19 using namespace Marklin;
22 Manipulator::Manipulator(Designer &d):
30 void Manipulator::set_selection(Selection *s)
32 selection_changed_conn.disconnect();
36 selection_changed_conn = selection->signal_changed.connect(sigc::mem_fun(this, &Manipulator::selection_changed));
41 void Manipulator::start_move()
46 move_origin = gpointer;
51 void Manipulator::start_rotate()
56 rot_origin = atan2(gpointer.y-center.y, gpointer.x-center.x);
61 void Manipulator::start_elevate()
66 elev_origin = pointer_y;
71 void Manipulator::duplicate()
76 list<Track *> new_tracks;
77 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
79 Track *track = i->track->copy();
80 designer.get_layout()->add_track(*track);
81 new_tracks.push_back(track);
85 for(list<Track *>::iterator i=new_tracks.begin(); i!=new_tracks.end(); ++i)
87 selection->add_track(*i);
88 for(list<Track *>::iterator j=i; j!=new_tracks.end(); ++j)
90 (*i)->snap_to(**j, true);
94 void Manipulator::flatten()
99 if(tracks.empty()) return;
102 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
103 z += i->track->get_position().z+i->track->get_slope()/2;
106 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
108 Point p = i->track->get_position();
109 i->track->set_position(Point(p.x, p.y, z));
110 i->track->set_slope(0);
113 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
119 void Manipulator::even_slope(bool smooth)
124 if(neighbors.size()!=2)
127 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
128 if(i->track->get_type().get_endpoints().size()!=2)
131 list<Track *> tracks2;
132 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
133 tracks2.push_back(i->track);
137 list<TrackOrder> order;
138 Track *cur = *neighbors.begin();
139 while(tracks2.size())
142 for(list<Track *>::iterator i=tracks2.begin(); i!=tracks2.end(); ++i)
144 const vector<Track *> &links = (*i)->get_links();
151 else if(links[1]==cur)
159 order.push_back(TrackOrder(cur, rev));
160 total_len += cur->get_type().get_total_length();
163 set<Track *>::iterator nb = neighbors.begin();
164 int epi = (*nb)->get_endpoint_by_link(*order.front().track);
165 float start_z = (*nb)->get_endpoint_position(epi).z;
167 epi = (*nb)->get_endpoint_by_link(*order.back().track);
168 float end_z = (*nb)->get_endpoint_position(epi).z;
172 float dir = (end_z>start_z)?1:-1;
174 while((end_z-start_z)*dir/total_len>cur_slope+0.025 && order.size()>2)
178 float dz = order.front().track->get_type().get_total_length()*dir*cur_slope;
179 set_slope(order.front(), start_z, dz);
181 total_len -= order.front().track->get_type().get_total_length();
182 order.erase(order.begin());
184 dz = order.back().track->get_type().get_total_length()*dir*cur_slope;
185 set_slope(order.back(), end_z-dz, dz);
187 total_len -= order.back().track->get_type().get_total_length();
188 order.erase(--order.end());
192 float cur_z = start_z;
193 for(list<TrackOrder>::iterator i=order.begin(); i!=order.end(); ++i)
195 float dz = i->track->get_type().get_total_length()*(end_z-start_z)/total_len;
196 set_slope(*i, cur_z, dz);
200 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
206 void Manipulator::cancel()
213 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
215 i->track->set_position(Point(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z));
216 i->track->set_rotation(i->rot);
219 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
225 signal_done.emit(false);
228 void Manipulator::button_press(int, int, float, float, unsigned btn)
238 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
239 for(vector<MTrack>::iterator j=tracks.begin(); j!=tracks.end(); ++j)
240 j->track->break_link(**i);
242 const set<Track *> <racks = designer.get_layout()->get_tracks();
243 for(set<Track *>::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
246 for(vector<MTrack>::iterator j=tracks.begin(); (j!=tracks.end() && ok); ++j)
250 for(vector<MTrack>::iterator j=tracks.begin(); j!=tracks.end(); ++j)
251 j->track->snap_to(**i, true);
254 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
255 i->rot = i->track->get_rotation();
259 signal_done.emit(true);
263 void Manipulator::pointer_motion(int, int y, float gx, float gy)
266 gpointer = Point(gx, gy, 0);
270 Point delta(gpointer.x-move_origin.x, gpointer.y-move_origin.y, 0);
272 wrap_pos = Point(center.x+delta.x, center.y+delta.y, center.z);
273 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
275 i->track->set_position(Point(wrap_pos.x+i->pos.x, wrap_pos.y+i->pos.y, wrap_pos.z+i->pos.z));
276 i->track->set_rotation(i->rot);
279 const set<Track *> <racks = designer.get_layout()->get_tracks();
281 for(set<Track *>::const_iterator i=ltracks.begin(); (i!=ltracks.end() && !snapped); ++i)
284 for(vector<MTrack>::iterator j=tracks.begin(); (j!=tracks.end() && ok); ++j)
288 for(vector<MTrack>::iterator j=tracks.begin(); (j!=tracks.end() && !snapped); ++j)
289 if(j->track->snap_to(**i, false))
295 float da = snapped->track->get_rotation()-snapped->rot;
298 const Point &sp = snapped->track->get_position();
299 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
304 Point dp(i->pos.x-snapped->pos.x, i->pos.y-snapped->pos.y, 0);
305 i->track->set_position(Point(sp.x+c*dp.x-s*dp.y, sp.y+s*dp.x+c*dp.y, sp.z));
306 i->track->set_rotation(i->rot+da);
310 else if(mode==ROTATE)
312 float a = atan2(gpointer.y-center.y, gpointer.x-center.x);
313 angle += a-rot_origin;
317 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
319 float c = cos(angle);
320 float s = sin(angle);
321 i->track->set_position(Point(center.x+c*i->pos.x-s*i->pos.y, center.y+s*i->pos.x+c*i->pos.y, center.z*i->pos.z));
322 i->track->set_rotation(angle+i->rot);
325 else if(mode==ELEVATE)
327 float dz = (y-elev_origin)/1000.;
329 signal_status.emit(format("Elevation: %+.0fmm (%.0fmm)", dz*1000, (center.z+dz)*1000));
331 wrap_pos.z = center.z+dz;
332 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
333 i->track->set_position(Point(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z+dz));
335 for(set<Track *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
340 void Manipulator::render()
343 glTranslatef(wrap_pos.x, wrap_pos.y, wrap_pos.z);
344 glRotatef(wrap_rot*180/M_PI, 0, 0, 1);
347 glColor4f(0, 1, 0, 0.5);
348 for(list<TrackWrap>::iterator i=wrap.begin(); i!=wrap.end(); ++i)
351 glTranslatef(i->pos.x, i->pos.y, i->pos.z);
352 glRotatef(i->rot*180/M_PI, 0, 0, 1);
354 glBegin(GL_LINE_LOOP);
355 glVertex2f(-i->width/2, -i->height/2);
356 glVertex2f(i->width/2, -i->height/2);
357 glVertex2f(i->width/2, i->height/2);
358 glVertex2f(-i->width/2, i->height/2);
369 void Manipulator::selection_changed()
377 const set<Track *> &stracks = selection->get_tracks();
378 tracks.insert(tracks.end(), stracks.begin(), stracks.end());
385 void Manipulator::update_wrap()
388 float min_x = 0, max_x = 0;
389 float min_y = 0, max_y = 0;
391 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
393 Track3D &t3d = designer.get_layout_3d()->get_track(*i->track);
396 float min_area = 100;
397 for(float a=0; a<M_PI; a+=0.01)
400 t3d.get_bounds(a, minp, maxp);
401 float area = (maxp.x-minp.x)*(maxp.y-minp.y);
406 float x = (minp.x+maxp.x)/2;
407 float y = (minp.y+maxp.y)/2;
408 tw.pos = Point(c*x-s*y, s*x+c*y, minp.z);
410 tw.width = maxp.x-minp.x+0.01;
411 tw.height = maxp.y-minp.y+0.01;
417 if(i==tracks.begin())
419 min_x = max_x = tw.pos.x;
420 min_y = max_y = tw.pos.y;
425 min_x = min(min_x, tw.pos.x);
426 max_x = max(max_x, tw.pos.x);
427 min_y = min(min_y, tw.pos.y);
428 max_y = max(max_y, tw.pos.y);
429 min_z = min(min_z, tw.pos.z);
434 center = Point((min_x+max_x)/2, (min_y+max_y)/2, min_z);
437 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
439 const Point &tp = i->track->get_position();
440 i->pos = Point(tp.x-center.x, tp.y-center.y, tp.z-center.z);
442 for(list<TrackWrap>::iterator i=wrap.begin(); i!=wrap.end(); ++i)
444 i->pos.x -= center.x;
445 i->pos.y -= center.y;
446 i->pos.z -= center.z;
450 void Manipulator::update_neighbors()
453 for(vector<MTrack>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
455 const vector<Track *> &links = i->track->get_links();
456 for(vector<Track *>::const_iterator j=links.begin(); j!=links.end(); ++j)
460 if(neighbors.count(*j))
464 for(vector<MTrack>::iterator k=tracks.begin(); (k!=tracks.end() && ok); ++k)
468 neighbors.insert(*j);
473 void Manipulator::set_slope(TrackOrder &track, float z, float dz)
475 const Point &p = track.track->get_position();
478 track.track->set_position(Point(p.x, p.y, z+dz));
479 track.track->set_slope(-dz);
483 track.track->set_position(Point(p.x, p.y, z));
484 track.track->set_slope(dz);
488 Manipulator::MTrack::MTrack(Track *t):
490 pos(track->get_position()),
491 rot(track->get_rotation())