1 #include <msp/core/algorithm.h>
2 #include <msp/core/hash.h>
8 #include "framebuffer.h"
9 #include "pipelinestate.h"
10 #include "pipelinestate_backend.h"
13 #include "renderpass.h"
15 #include "stenciltest.h"
16 #include "structurebuilder.h"
18 #include "uniformblock.h"
19 #include "vertexsetup.h"
27 VulkanPipelineState::VulkanPipelineState():
28 device(Device::get_current())
31 VulkanPipelineState::VulkanPipelineState(VulkanPipelineState &&other):
36 void VulkanPipelineState::update() const
38 const PipelineState &self = *static_cast<const PipelineState *>(this);
40 unapplied |= changes&(PipelineState::VIEWPORT|PipelineState::SCISSOR|PipelineState::VERTEX_SETUP);
42 if(changes&PipelineState::VERTEX_SETUP)
43 self.vertex_setup->refresh();
45 if(changes&PipelineState::SHPROG)
47 push_const_compat = hash<32>(self.shprog->stage_flags);
48 push_const_compat = hash_update<32>(push_const_compat, self.shprog->get_push_constants_size());
51 constexpr unsigned graphics_mask = PipelineState::FRAMEBUFFER|PipelineState::VERTEX_SETUP|PipelineState::FACE_CULL|
52 PipelineState::DEPTH_TEST|PipelineState::STENCIL_TEST|PipelineState::BLEND|PipelineState::PRIMITIVE_TYPE|
53 PipelineState::PATCH_SIZE;
54 unsigned pipeline_mask = PipelineState::SHPROG;
55 if(!self.shprog->is_compute())
56 pipeline_mask |= graphics_mask;
57 if(changes&pipeline_mask)
59 handle = device.get_pipeline_cache().get_pipeline(self);
60 unapplied |= PipelineState::SHPROG;
63 if(changes&(PipelineState::SHPROG|PipelineState::RESOURCES))
65 unsigned changed_sets = (changes&PipelineState::SHPROG ? ~0U : 0U);
66 for(const PipelineState::BoundResource &r: self.resources)
67 if(r.changed || changed_sets==~0U)
69 if(r.type==PipelineState::UNIFORM_BLOCK)
70 r.used = self.shprog->uses_uniform_block_binding(r.binding);
71 else if(r.type==PipelineState::SAMPLED_TEXTURE || r.type==PipelineState::STORAGE_TEXTURE)
73 r.used = self.shprog->uses_texture_binding(r.binding);
75 r.texture->refresh_mip_views();
76 if(r.type==PipelineState::SAMPLED_TEXTURE)
80 changed_sets |= 1<<(r.binding>>20);
86 descriptor_set_slots.resize(self.shprog->get_n_descriptor_sets());
87 first_changed_desc_set = descriptor_set_slots.size();
88 for(unsigned i=0; i<descriptor_set_slots.size(); ++i)
89 if(changed_sets&(1<<i))
91 descriptor_set_slots[i] = device.get_descriptor_pool().get_descriptor_set_slot(self, i);
92 first_changed_desc_set = min(first_changed_desc_set, i);
95 unapplied |= PipelineState::RESOURCES;
102 uint64_t VulkanPipelineState::compute_hash() const
104 const PipelineState &self = *static_cast<const PipelineState *>(this);
106 uint64_t result = hash<64>(self.shprog);
108 if(!self.shprog->is_compute())
110 const FrameFormat &format = self.framebuffer->get_format();
112 result = hash_update<64>(result, self.vertex_setup->compute_hash());
113 result = hash_round<64>(result, self.primitive_type);
115 if(self.front_face!=NON_MANIFOLD && self.face_cull!=NO_CULL)
117 result = hash_round<64>(result, self.front_face);
118 result = hash_round<64>(result, self.face_cull);
121 result = hash_round<64>(result, format.get_samples());
122 if(format.get_samples()>1)
123 result = hash_round<64>(result, self.blend.alpha_to_coverage);
125 if(self.depth_test.enabled)
127 result = hash_round<64>(result, self.depth_test.compare);
128 result = hash_update<64>(result, self.depth_test.write);
131 if(self.stencil_test.enabled)
133 result = hash_round<64>(result, self.stencil_test.compare);
134 result = hash_round<64>(result, self.stencil_test.stencil_fail_op);
135 result = hash_round<64>(result, self.stencil_test.depth_fail_op);
136 result = hash_round<64>(result, self.stencil_test.depth_pass_op);
137 result = hash_update<64>(result, self.stencil_test.reference);
140 if(self.blend.enabled)
142 result = hash_round<64>(result, self.blend.equation);
143 result = hash_round<64>(result, self.blend.src_factor);
144 result = hash_round<64>(result, self.blend.dst_factor);
145 result = hash_round<64>(result, self.blend.write_mask);
148 for(FrameAttachment a: format)
149 result = hash_update<64>(result, a);
155 void VulkanPipelineState::fill_creation_info(vector<char> &buffer) const
157 if(static_cast<const PipelineState *>(this)->shprog->is_compute())
158 fill_compute_creation_info(buffer);
160 fill_graphics_creation_info(buffer);
163 void VulkanPipelineState::fill_graphics_creation_info(vector<char> &buffer) const
165 const PipelineState &self = *static_cast<const PipelineState *>(this);
167 const FrameFormat &format = self.framebuffer->get_format();
168 RenderPass render_pass;
169 render_pass.framebuffer = self.framebuffer;
170 render_pass.to_present = self.framebuffer->is_presentable();
171 render_pass.update(device);
173 unsigned n_color_attachments = 0;
174 for(FrameAttachment a: format)
176 unsigned attach_pt = get_attach_point(a);
177 if(attach_pt!=get_attach_point(DEPTH_ATTACHMENT) && attach_pt!=get_attach_point(STENCIL_ATTACHMENT))
178 ++n_color_attachments;
181 bool has_tessellation = (self.shprog && self.shprog->has_tessellation());
183 StructureBuilder sb(buffer, 12);
184 VkGraphicsPipelineCreateInfo *const &pipeline_info = sb.add<VkGraphicsPipelineCreateInfo>();
185 VkPipelineInputAssemblyStateCreateInfo *const &input_assembly_info = sb.add<VkPipelineInputAssemblyStateCreateInfo>();
186 VkPipelineTessellationStateCreateInfo *const &tessellation_info = sb.add<VkPipelineTessellationStateCreateInfo>(has_tessellation);
187 VkPipelineTessellationDomainOriginStateCreateInfo *const &tess_origin_info = sb.add<VkPipelineTessellationDomainOriginStateCreateInfo>(has_tessellation);
188 VkPipelineViewportStateCreateInfo *const &viewport_info = sb.add<VkPipelineViewportStateCreateInfo>();
189 VkPipelineRasterizationStateCreateInfo *const &raster_info = sb.add<VkPipelineRasterizationStateCreateInfo>();
190 VkPipelineMultisampleStateCreateInfo *const &multisample_info = sb.add<VkPipelineMultisampleStateCreateInfo>();
191 VkPipelineDepthStencilStateCreateInfo *const &depth_stencil_info = sb.add<VkPipelineDepthStencilStateCreateInfo>();
192 VkPipelineColorBlendStateCreateInfo *const &blend_info = sb.add<VkPipelineColorBlendStateCreateInfo>();
193 VkPipelineColorBlendAttachmentState *const &blend_attachments = sb.add<VkPipelineColorBlendAttachmentState>(n_color_attachments);
194 VkPipelineDynamicStateCreateInfo *const &dynamic_info = sb.add<VkPipelineDynamicStateCreateInfo>();
195 VkDynamicState *const &dynamic_states = sb.add<VkDynamicState>(2);
197 input_assembly_info->sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
198 input_assembly_info->topology = static_cast<VkPrimitiveTopology>(get_vulkan_primitive_type(self.primitive_type));
199 input_assembly_info->primitiveRestartEnable = !has_tessellation;
203 tessellation_info->sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
204 tessellation_info->pNext = tess_origin_info;
205 tessellation_info->patchControlPoints = self.patch_size;
207 tess_origin_info->sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO;
208 tess_origin_info->domainOrigin = VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT;
211 viewport_info->sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
212 viewport_info->viewportCount = 1;
213 viewport_info->pViewports = 0;
214 viewport_info->scissorCount = 1;
215 viewport_info->pScissors = 0;
217 raster_info->sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
218 raster_info->depthClampEnable = VK_FALSE;
219 raster_info->rasterizerDiscardEnable = VK_FALSE;
220 raster_info->polygonMode = VK_POLYGON_MODE_FILL;
221 raster_info->frontFace = (self.front_face==CLOCKWISE ? VK_FRONT_FACE_COUNTER_CLOCKWISE : VK_FRONT_FACE_CLOCKWISE);
222 if(self.face_cull==NO_CULL || self.front_face==NON_MANIFOLD)
223 raster_info->cullMode = VK_CULL_MODE_NONE;
225 raster_info->cullMode = (self.face_cull==CULL_FRONT ? VK_CULL_MODE_FRONT_BIT : VK_CULL_MODE_BACK_BIT);
226 raster_info->depthBiasEnable = VK_FALSE;
227 raster_info->depthBiasConstantFactor = 0.0f;
228 raster_info->depthBiasClamp = 0.0f;
229 raster_info->depthBiasSlopeFactor = 0.0f;
230 raster_info->lineWidth = 1.0f;
232 multisample_info->sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
233 multisample_info->rasterizationSamples = static_cast<VkSampleCountFlagBits>(get_vulkan_samples(format.get_samples()));
234 multisample_info->sampleShadingEnable = VK_FALSE;
235 multisample_info->minSampleShading = 1.0f;
236 multisample_info->pSampleMask = 0;
237 multisample_info->alphaToCoverageEnable = (format.get_samples()>1 && self.blend.alpha_to_coverage ? VK_TRUE : VK_FALSE);
238 multisample_info->alphaToOneEnable = VK_FALSE;
240 depth_stencil_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
241 depth_stencil_info->depthTestEnable = self.depth_test.enabled;
242 depth_stencil_info->depthWriteEnable = self.depth_test.write;
243 depth_stencil_info->depthCompareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.depth_test.compare));
244 depth_stencil_info->depthBoundsTestEnable = VK_FALSE;
246 depth_stencil_info->stencilTestEnable = self.stencil_test.enabled;
247 depth_stencil_info->front.failOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.stencil_fail_op));
248 depth_stencil_info->front.passOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_pass_op));
249 depth_stencil_info->front.depthFailOp = static_cast<VkStencilOp>(get_vulkan_stencil_op(self.stencil_test.depth_fail_op));
250 depth_stencil_info->front.compareOp = static_cast<VkCompareOp>(get_vulkan_predicate(self.stencil_test.compare));
251 depth_stencil_info->front.compareMask = 0xFFFFFFFFU;
252 depth_stencil_info->front.writeMask = 0xFFFFFFFFU;
253 depth_stencil_info->front.reference = self.stencil_test.reference;
254 depth_stencil_info->back = depth_stencil_info->front;
256 for(unsigned i=0; i<n_color_attachments; ++i)
258 blend_attachments[i].blendEnable = self.blend.enabled;
259 blend_attachments[i].srcColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.src_factor));
260 blend_attachments[i].dstColorBlendFactor = static_cast<VkBlendFactor>(get_vulkan_blend_factor(self.blend.dst_factor));
261 blend_attachments[i].colorBlendOp = static_cast<VkBlendOp>(get_vulkan_blend_equation(self.blend.equation));
262 blend_attachments[i].srcAlphaBlendFactor = blend_attachments[i].srcColorBlendFactor;
263 blend_attachments[i].dstAlphaBlendFactor = blend_attachments[i].dstColorBlendFactor;
264 blend_attachments[i].alphaBlendOp = blend_attachments[i].colorBlendOp;
265 blend_attachments[i].colorWriteMask = get_vulkan_color_mask(self.blend.write_mask);
268 blend_info->sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
269 blend_info->attachmentCount = n_color_attachments;
270 blend_info->pAttachments = blend_attachments;
272 dynamic_states[0] = VK_DYNAMIC_STATE_VIEWPORT;
273 dynamic_states[1] = VK_DYNAMIC_STATE_SCISSOR;
275 dynamic_info->sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
276 dynamic_info->dynamicStateCount = 2;
277 dynamic_info->pDynamicStates = dynamic_states;
279 pipeline_info->sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
281 pipeline_info->pInputAssemblyState = input_assembly_info;
282 pipeline_info->pTessellationState = (has_tessellation ? tessellation_info : 0);
283 pipeline_info->pViewportState = viewport_info;
284 pipeline_info->pRasterizationState = raster_info;
285 pipeline_info->pMultisampleState = multisample_info;
286 pipeline_info->pDepthStencilState = depth_stencil_info;
287 pipeline_info->pColorBlendState = blend_info;
288 pipeline_info->pDynamicState = dynamic_info;
289 pipeline_info->renderPass = handle_cast<::VkRenderPass>(render_pass.handle);
290 pipeline_info->subpass = 0;
294 pipeline_info->stageCount = self.shprog->n_stages;
295 pipeline_info->pStages = reinterpret_cast<const VkPipelineShaderStageCreateInfo *>(self.shprog->creation_info.data());
296 pipeline_info->layout = handle_cast<::VkPipelineLayout>(self.shprog->layout_handle);
299 if(self.vertex_setup)
300 pipeline_info->pVertexInputState = reinterpret_cast<const VkPipelineVertexInputStateCreateInfo *>(self.vertex_setup->creation_info.data());
303 void VulkanPipelineState::fill_compute_creation_info(vector<char> &buffer) const
305 const PipelineState &self = *static_cast<const PipelineState *>(this);
307 StructureBuilder sb(buffer, 1);
308 VkComputePipelineCreateInfo *const &pipeline_info = sb.add<VkComputePipelineCreateInfo>();
310 pipeline_info->sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
314 pipeline_info->stage = *reinterpret_cast<const VkPipelineShaderStageCreateInfo *>(self.shprog->creation_info.data());
315 pipeline_info->layout = handle_cast<::VkPipelineLayout>(self.shprog->layout_handle);
319 uint64_t VulkanPipelineState::compute_descriptor_set_hash(unsigned index) const
321 const PipelineState &self = *static_cast<const PipelineState *>(this);
323 uint64_t result = hash<64>(0, 0);
326 auto i = lower_bound_member(self.resources, static_cast<int>(index)<<20, &PipelineState::BoundResource::binding);
327 for(; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
332 result = hash_update<64>(result, i->binding);
333 result = hash_update<64>(result, i->type);
334 if(i->type==PipelineState::UNIFORM_BLOCK)
336 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->block));
337 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->buffer->handle));
339 else if(i->type==PipelineState::SAMPLED_TEXTURE)
341 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->texture->handle));
342 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->sampler->handle));
343 result = hash_update<64>(result, i->mip_level);
345 else if(i->type==PipelineState::STORAGE_TEXTURE)
346 result = hash_update<64>(result, reinterpret_cast<uintptr_t>(i->texture->handle));
351 result = hash_update<64>(result, self.shprog->stage_flags);
356 bool VulkanPipelineState::is_descriptor_set_dynamic(unsigned index) const
358 const PipelineState &self = *static_cast<const PipelineState *>(this);
360 auto i = lower_bound_member(self.resources, static_cast<int>(index)<<20, &PipelineState::BoundResource::binding);
361 for(; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
362 if(i->used && i->type==PipelineState::UNIFORM_BLOCK && i->buffer->get_usage()==STREAMING)
368 VkDescriptorSetLayout VulkanPipelineState::get_descriptor_set_layout(unsigned index) const
370 return static_cast<const PipelineState *>(this)->shprog->desc_set_layout_handles[index];
373 unsigned VulkanPipelineState::fill_descriptor_writes(unsigned index, unsigned frame, vector<char> &buffer) const
375 const PipelineState &self = *static_cast<const PipelineState *>(this);
377 auto begin = lower_bound_member(self.resources, static_cast<int>(index)<<20, &PipelineState::BoundResource::binding);
379 unsigned n_buffers = 0;
380 unsigned n_images = 0;
381 for(auto i=begin; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
384 if(i->type==PipelineState::UNIFORM_BLOCK)
386 else if(i->type==PipelineState::SAMPLED_TEXTURE || i->type==PipelineState::STORAGE_TEXTURE)
389 unsigned n_writes = n_buffers+n_images;
391 StructureBuilder sb(buffer, 3);
392 VkWriteDescriptorSet *const &writes = sb.add<VkWriteDescriptorSet>(n_writes);
393 VkDescriptorBufferInfo *const &buffers = sb.add<VkDescriptorBufferInfo>(n_buffers);
394 VkDescriptorImageInfo *const &images = sb.add<VkDescriptorImageInfo>(n_images);
396 VkWriteDescriptorSet *write_ptr = writes;
397 VkDescriptorBufferInfo *buffer_ptr = buffers;
398 VkDescriptorImageInfo *image_ptr = images;
400 for(auto i=begin; (i!=self.resources.end() && static_cast<unsigned>(i->binding)>>20==index); ++i)
405 if(i->type==PipelineState::UNIFORM_BLOCK)
407 buffer_ptr->buffer = handle_cast<::VkBuffer>(i->buffer->handle);
408 buffer_ptr->offset = i->block->get_offset();
409 if(i->buffer->get_usage()==STREAMING)
410 buffer_ptr->offset += frame*i->buffer->get_size();
411 buffer_ptr->range = i->block->get_data_size();
413 write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
414 write_ptr->dstBinding = i->binding&0xFFFFF;
415 write_ptr->descriptorCount = 1;
416 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
417 write_ptr->pBufferInfo = buffer_ptr;
421 else if(i->type==PipelineState::SAMPLED_TEXTURE || i->type==PipelineState::STORAGE_TEXTURE)
424 image_ptr->imageView = handle_cast<::VkImageView>(i->texture->view_handle);
426 image_ptr->imageView = handle_cast<::VkImageView>(i->texture->mip_view_handles[i->mip_level]);
428 if(i->type==PipelineState::SAMPLED_TEXTURE)
430 image_ptr->sampler = handle_cast<::VkSampler>(i->sampler->handle);
431 image_ptr->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
432 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
434 else if(i->type==PipelineState::STORAGE_TEXTURE)
436 image_ptr->imageLayout = VK_IMAGE_LAYOUT_GENERAL;
437 write_ptr->descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
440 write_ptr->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
441 write_ptr->dstBinding = i->binding&0xFFFFF;
442 write_ptr->descriptorCount = 1;
443 write_ptr->pImageInfo = image_ptr;
452 self.check_bound_resources();
458 void VulkanPipelineState::synchronize_resources() const
460 const PipelineState &self = *static_cast<const PipelineState *>(this);
462 for(const PipelineState::BoundResource &r: self.resources)
463 if(r.type==PipelineState::STORAGE_TEXTURE)
464 r.texture->change_layout(-1, VK_IMAGE_LAYOUT_GENERAL, false);
467 void VulkanPipelineState::apply(const VulkanCommandRecorder &vkCmd, const VulkanPipelineState *last, unsigned frame, bool negative_viewport) const
469 const PipelineState &self = *static_cast<const PipelineState *>(this);
474 first_changed_desc_set = 0;
478 const PipelineState &last_ps = *static_cast<const PipelineState *>(last);
479 if(handle!=last->handle)
481 unapplied |= PipelineState::SHPROG;
482 if(self.push_const_compat!=last_ps.push_const_compat)
484 unapplied |= PipelineState::RESOURCES;
485 first_changed_desc_set = 0;
488 if(self.vertex_setup!=last_ps.vertex_setup)
489 unapplied |= PipelineState::VERTEX_SETUP;
490 for(unsigned i=0; i<descriptor_set_slots.size(); ++i)
491 if(i>=last->descriptor_set_slots.size() || descriptor_set_slots[i]!=last->descriptor_set_slots[i])
493 unapplied |= PipelineState::RESOURCES;
494 first_changed_desc_set = min(first_changed_desc_set, i);
497 if(self.viewport!=last_ps.viewport)
498 unapplied |= PipelineState::VIEWPORT;
499 if(self.scissor!=last_ps.scissor)
500 unapplied |= PipelineState::SCISSOR;
503 VkPipelineBindPoint bind_point = (self.shprog->is_compute() ? VK_PIPELINE_BIND_POINT_COMPUTE : VK_PIPELINE_BIND_POINT_GRAPHICS);
504 if(unapplied&PipelineState::SHPROG)
505 vkCmd.BindPipeline(bind_point, handle);
507 if(!self.shprog->is_compute() && (unapplied&PipelineState::VERTEX_SETUP))
508 if(const VertexSetup *vs = self.vertex_setup)
510 vkCmd.BindVertexBuffers(0, vs->n_bindings, vs->buffers, vs->offsets);
511 VkIndexType index_type = static_cast<VkIndexType>(get_vulkan_index_type(vs->get_index_type()));
512 vkCmd.BindIndexBuffer(vs->get_index_buffer()->handle, 0, index_type);
515 if(!self.resources.empty())
517 const PipelineState::BoundResource &first_res = self.resources.front();
518 if(first_res.used && first_res.type==PipelineState::UNIFORM_BLOCK && first_res.binding==ReflectData::PUSH_CONSTANT)
520 const UniformBlock &pc_block = *first_res.block;
521 vkCmd.PushConstants(self.shprog->layout_handle, self.shprog->stage_flags,
522 pc_block.get_offset(), pc_block.get_data_size(), pc_block.get_data_pointer());
526 if((unapplied&PipelineState::RESOURCES) && !descriptor_set_slots.empty())
528 vector<VkDescriptorSet> descriptor_set_handles;
529 descriptor_set_handles.reserve(descriptor_set_slots.size()-first_changed_desc_set);
530 for(unsigned i=first_changed_desc_set; i<descriptor_set_slots.size(); ++i)
531 descriptor_set_handles.push_back(device.get_descriptor_pool().get_descriptor_set(
532 self.descriptor_set_slots[i], self, i, frame));
534 vkCmd.BindDescriptorSets(bind_point, self.shprog->layout_handle,
535 first_changed_desc_set, descriptor_set_handles.size(), descriptor_set_handles.data(), 0, 0);
538 if(!self.shprog->is_compute() && (unapplied&(PipelineState::VIEWPORT|PipelineState::SCISSOR)))
540 Rect fb_rect = self.framebuffer->get_rect();
542 if(unapplied&PipelineState::VIEWPORT)
544 Rect viewport_rect = fb_rect.intersect(self.viewport);
545 VkViewport viewport = { };
546 viewport.x = viewport_rect.left;
547 viewport.y = viewport_rect.bottom;
548 viewport.width = viewport_rect.width;
549 viewport.height = viewport_rect.height;
550 if(negative_viewport)
552 viewport.y += viewport.height;
553 viewport.height = -viewport.height;
555 viewport.minDepth = 0.0f;
556 viewport.maxDepth = 1.0f;
557 vkCmd.SetViewport(0, 1, &viewport);
560 if(unapplied&PipelineState::SCISSOR)
562 Rect scissor_rect = fb_rect.intersect(self.scissor);
563 VkRect2D scissor = { };
564 scissor.offset.x = scissor_rect.left;
565 scissor.offset.y = scissor_rect.bottom;
566 scissor.extent.width = scissor_rect.width;
567 scissor.extent.height = scissor_rect.height;
568 vkCmd.SetScissor(0, 1, &scissor);
573 first_changed_desc_set = descriptor_set_slots.size();