2 #include <msp/strings/format.h>
3 #include <msp/strings/utils.h>
4 #include "architecture.h"
52 const char *systems[] =
62 const char *toolchains[] =
69 const char *aliases[] =
78 "win32", "windows-32",
79 "win64", "windows-64",
80 "power macintosh", "ppc",
84 "mingw", "windows-gnu",
90 Architecture::Architecture(Builder &b, const string &spec):
97 parse_specification(get_system_type());
98 // We really only want to set type for the default arch
100 bits = sizeof(void *)*numeric_limits<unsigned char>::digits;
105 parse_specification(spec);
106 const Architecture &native_arch = builder.get_native_arch();
108 type = native_arch.type;
110 system = native_arch.system;
113 if(type==native_arch.type)
114 bits = native_arch.bits;
119 if(type!=native_arch.type || system!=native_arch.system)
120 cross_prefix = format("%s-%s", type, system);
121 else if(bits==native_arch.bits)
125 if(toolchain.empty())
127 if((system=="darwin" || system=="freebsd") && builder.get_vfs().find_binary("clang"))
135 name += format("-%s", cpu);
137 name += format("-%s", fpu);
138 name += format("-%d-%s-%s", bits, system, toolchain);
140 object_patterns.push_back(Pattern("%.o"));
141 if(system=="windows")
143 sharedlib_patterns.push_back(Pattern("%.dll"));
144 sharedlib_patterns.push_back(Pattern("lib%.dll"));
145 /* XXX Hack: Consider import libraries (*.dll.a) as dynamic libraries,
146 even though technically they are linked statically. */
147 sharedlib_patterns.push_back(Pattern("lib%.dll.a"));
148 staticlib_patterns.push_back(Pattern("lib%.a"));
149 staticlib_patterns.push_back(Pattern("%.lib"));
150 executable_patterns.push_back(Pattern("%.exe"));
155 sharedlib_patterns.push_back(Pattern("lib%.dylib"));
157 sharedlib_patterns.push_back(Pattern("lib%.so"));
158 staticlib_patterns.push_back(Pattern("lib%.a"));
159 executable_patterns.push_back(Pattern("%"));
163 bool Architecture::match_name(const string &pattern) const
165 bool negate = (pattern[0]=='!');
166 vector<string> parts = split(pattern.substr(negate), "-");
167 resolve_aliases(parts);
168 for(vector<string>::const_iterator i=parts.begin(); i!=parts.end(); ++i)
170 if((*i=="32" && bits==32) || (*i=="64" && bits==64))
172 else if(*i!=type && *i!=cpu && *i!=fpu && *i!=system && *i!=toolchain)
178 string Architecture::best_match(const vector<string> &names) const
181 unsigned best_size = 0;
182 for(vector<string>::const_iterator i=names.begin(); i!=names.end(); ++i)
185 /* TODO Do full parse and alias resolution here? Otherwise x86 and
186 x86_64 are treated as equally good, even though the latter is more
189 for(string::const_iterator j=i->begin(); j!=i->end(); ++j)
202 void Architecture::resolve_aliases(vector<string> &parts)
204 for(unsigned i=0; i<parts.size(); ++i)
206 const string &part = parts[i];
207 const char *replace = 0;
208 for(unsigned j=0; (!replace && aliases[j]); j+=2)
210 replace = aliases[j+1];
214 bool has_dash = false;
215 for(const char *c=replace; (!has_dash && *c); ++c)
216 has_dash = (*c=='-');
220 vector<string> rparts = split(replace, "-");
221 parts[i] = rparts[0];
222 parts.insert(parts.begin()+i+1, rparts.begin()+1, rparts.end());
223 i += rparts.size()-1;
231 void Architecture::parse_specification(const string &spec)
233 vector<string> parts = split(spec, "-");
234 resolve_aliases(parts);
235 for(vector<string>::const_iterator i=parts.begin(); i!=parts.end(); ++i)
239 for(unsigned j=0; (!ok && types[j]); ++j)
242 if(!type.empty() && *i!=type)
243 throw invalid_argument("Conflicting type specification");
248 for(unsigned j=0; (!ok && cpus[j]); j+=2)
253 else if(cpus[j+1]!=type)
254 throw invalid_argument("Conflicting CPU specification");
259 for(unsigned j=0; (!ok && fpus[j]); j+=2)
263 throw invalid_argument("Conflicting FPU specification");
268 for(unsigned j=0; (!ok && systems[j]); ++j)
275 for(unsigned j=0; (!ok && toolchains[j]); ++j)
276 if(*i==toolchains[j])
282 if(!ok && (*i=="32" || *i=="64"))
284 bits = lexical_cast<unsigned>(*i);
289 throw invalid_argument("Unrecognized part in arch specification: "+*i);
294 Architecture::Loader::Loader(Architecture &a):
295 DataFile::ObjectLoader<Architecture>(a)
297 add("prefix", &Architecture::cross_prefix);