1 #ifndef R2C2_3D_SIGNAL_H_
2 #define R2C2_3D_SIGNAL_H_
4 #include <msp/gl/objectinstance.h>
5 #include "libr2c2/signal.h"
11 class Signal3D: public Msp::GL::ObjectInstance
18 Signal3D(Layout3D &, Signal &);
21 Signal &get_signal() const { return signal; }
22 virtual void setup_render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;