1 #ifndef R2C2_3D_SIGNAL_H_
2 #define R2C2_3D_SIGNAL_H_
4 #include <msp/gl/objectinstance.h>
5 #include "libr2c2/signal.h"
10 class Signal3D: public Object3D, public Msp::GL::ObjectInstance
16 Signal3D(Layout3D &, Signal &);
19 virtual Vector get_node() const;
20 virtual bool is_visible() const { return true; }
22 Signal &get_signal() const { return signal; }
23 virtual void setup_render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;