1 #ifndef LIBR2C23D_ROD_H_
2 #define LIBR2C23D_ROD_H_
4 #include <msp/gl/objectinstance.h>
5 #include "libr2c2/vehicle.h"
6 #include "vehiclepart.h"
10 class Rod3D: public VehiclePart3D
13 const Vehicle::Rod &rod;
16 Rod3D(const Vehicle3D &, unsigned);
18 virtual void update_matrix();