1 #ifndef R2C2_3D_PATH_H_
2 #define R2C2_3D_PATH_H_
4 #include <msp/gl/color.h>
5 #include <msp/gl/mesh.h>
6 #include <msp/gl/renderable.h>
12 class Path3D: public Msp::GL::Renderable
22 Path3D(const Track3D &);
26 void set_path(unsigned);
27 void set_mask(unsigned);
28 void set_color(const Msp::GL::Color &);
29 void set_layer(float);
31 virtual long get_instance_key() const;
33 virtual void render(Msp::GL::Renderer &, const Msp::GL::Tag &) const;