3 This file is part of the MSP Märklin suite
4 Copyright © 2006-2010 Mikkosoft Productions, Mikko Rasa
5 Distributed under the GPL
10 #include <msp/gl/clip.h>
11 #include <msp/gl/matrix.h>
12 #include <msp/gl/rendermode.h>
13 #include <msp/gl/select.h>
14 #include <msp/gl/texture.h>
15 #include <msp/datafile/parser.h>
25 Layout3D::Layout3D(Layout &l):
27 catalogue(layout.get_catalogue())
29 layout.signal_track_added.connect(sigc::mem_fun(this, &Layout3D::track_added));
30 layout.signal_track_removed.connect(sigc::mem_fun(this, &Layout3D::track_removed));
31 layout.signal_vehicle_added.connect(sigc::mem_fun(this, &Layout3D::vehicle_added));
33 const set<Track *> <racks = layout.get_tracks();
34 for(set<Track *>::iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
40 while(!tracks.empty())
41 delete tracks.front();
42 while(!vehicles.empty())
43 delete vehicles.front();
46 void Layout3D::add_track(Track3D &t)
51 void Layout3D::remove_track(Track3D &t)
53 list<Track3D *>::iterator i = find(tracks.begin(), tracks.end(), &t);
58 Track3D &Layout3D::get_track(const Track &t) const
60 for(list<Track3D *>::const_iterator i=tracks.begin(); i!=tracks.end(); ++i)
61 if(&(*i)->get_track()==&t)
64 throw KeyError("Unknown track");
67 Track3D *Layout3D::pick_track(float x, float y, float size) const
69 vector<GL::SelectRecord> select_buf;
70 GL::select_buffer(select_buf);
71 GL::render_mode(GL::SELECT);
74 GL::PushMatrix push_mat;
77 GL::ClipPlane(1, 0, x-size, 0).apply_to(0);
78 GL::ClipPlane(-1, 0, -x-size, 0).apply_to(1);
79 GL::ClipPlane(0, 1, y-size, 0).apply_to(2);
80 GL::ClipPlane(0, -1, -y-size, 0).apply_to(3);
85 GL::ClipPlane::disable(0);
86 GL::ClipPlane::disable(1);
87 GL::ClipPlane::disable(2);
88 GL::ClipPlane::disable(3);
90 GL::render_mode(GL::RENDER);
92 unsigned track_depth = numeric_limits<unsigned>::max();
93 for(vector<GL::SelectRecord>::iterator i=select_buf.begin(); i!=select_buf.end(); ++i)
94 if(i->min_depth<track_depth && !i->names.empty())
96 track = reinterpret_cast<Track3D *>(i->names.back());
97 track_depth = i->min_depth;
103 void Layout3D::add_vehicle(Vehicle3D &v)
105 vehicles.push_back(&v);
108 void Layout3D::remove_vehicle(Vehicle3D &v)
110 list<Vehicle3D *>::iterator i = find(vehicles.begin(), vehicles.end(), &v);
111 if(i!=vehicles.end())
115 Vehicle3D &Layout3D::get_vehicle(const Vehicle &v) const
117 for(list<Vehicle3D *>::const_iterator i=vehicles.begin(); i!=vehicles.end(); ++i)
118 if(&(*i)->get_vehicle()==&v)
121 throw KeyError("Unknown vehicle");
124 void Layout3D::track_added(Track &t)
126 new Track3D(*this, t);
129 void Layout3D::track_removed(Track &t)
131 for(list<Track3D *>::iterator i=tracks.begin(); i!=tracks.end(); ++i)
132 if(&(*i)->get_track()==&t)
139 void Layout3D::vehicle_added(Vehicle &v)
141 new Vehicle3D(*this, v);
144 } // namespace Marklin