1 #ifndef R2C2_3D_CATALOGUE_H_
2 #define R2C2_3D_CATALOGUE_H_
4 #include <msp/datafile/collection.h>
5 #include <msp/fs/path.h>
6 #include <msp/gl/material.h>
7 #include <msp/gl/mesh.h>
8 #include "libr2c2/catalogue.h"
15 class Catalogue3D: public Msp::DataFile::Collection
19 std::map<const TrackType *, TrackType3D *> tracks;
20 std::map<const VehicleType *, VehicleType3D *> vehicles;
21 Msp::GL::Mesh endpoint_mesh;
24 Catalogue3D(Catalogue &);
27 const Catalogue &get_catalogue() const { return catalogue; }
28 const TrackType3D &get_track(const TrackType &) const;
29 const VehicleType3D &get_vehicle(const VehicleType &) const;
30 const Msp::GL::Mesh &get_endpoint_mesh() const { return endpoint_mesh; }
32 void track_added(const TrackType &);
33 void vehicle_added(const VehicleType &);
34 void build_endpoint_mesh();
36 Msp::FS::Path locate_file(const std::string &);
39 T *create(const std::string &);
42 T *create2(const std::string &);