1 #ifndef MSP_VR_OCULUSRIFTCAMERA_H_
2 #define MSP_VR_OCULUSRIFTCAMERA_H_
4 #include <msp/vr/headtrackingcamera.h>
9 class OculusRiftDevice;
11 class OculusRiftCamera: public HeadTrackingCamera
14 const OculusRiftDevice &device;
15 const GL::Camera &base_camera;
18 OculusRiftCamera(const OculusRiftDevice &, const GL::Camera &);
20 virtual void reset_tracking();
21 virtual void update();