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Add headers to the library component so dependencies work correctly
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1 /********************************************************************
2  *                                                                  *
3  * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE.   *
4  * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
5  * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
6  * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
7  *                                                                  *
8  * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2009             *
9  * by the Xiph.Org Foundation https://xiph.org/                     *
10  *                                                                  *
11  ********************************************************************
12
13  function: libvorbis codec headers
14
15  ********************************************************************/
16
17 #ifndef _V_CODECI_H_
18 #define _V_CODECI_H_
19
20 #include "envelope.h"
21 #include "codebook.h"
22
23 #define BLOCKTYPE_IMPULSE    0
24 #define BLOCKTYPE_PADDING    1
25 #define BLOCKTYPE_TRANSITION 0
26 #define BLOCKTYPE_LONG       1
27
28 #define PACKETBLOBS 15
29
30 typedef struct vorbis_block_internal{
31   float  **pcmdelay;  /* this is a pointer into local storage */
32   float  ampmax;
33   int    blocktype;
34
35   oggpack_buffer *packetblob[PACKETBLOBS]; /* initialized, must be freed;
36                                               blob [PACKETBLOBS/2] points to
37                                               the oggpack_buffer in the
38                                               main vorbis_block */
39 } vorbis_block_internal;
40
41 typedef void vorbis_look_floor;
42 typedef void vorbis_look_residue;
43 typedef void vorbis_look_transform;
44
45 /* mode ************************************************************/
46 typedef struct {
47   int blockflag;
48   int windowtype;
49   int transformtype;
50   int mapping;
51 } vorbis_info_mode;
52
53 typedef void vorbis_info_floor;
54 typedef void vorbis_info_residue;
55 typedef void vorbis_info_mapping;
56
57 #include "psy.h"
58 #include "bitrate.h"
59
60 typedef struct private_state {
61   /* local lookup storage */
62   envelope_lookup        *ve; /* envelope lookup */
63   int                     window[2];
64   vorbis_look_transform **transform[2];    /* block, type */
65   drft_lookup             fft_look[2];
66
67   int                     modebits;
68   vorbis_look_floor     **flr;
69   vorbis_look_residue   **residue;
70   vorbis_look_psy        *psy;
71   vorbis_look_psy_global *psy_g_look;
72
73   /* local storage, only used on the encoding side.  This way the
74      application does not need to worry about freeing some packets'
75      memory and not others'; packet storage is always tracked.
76      Cleared next call to a _dsp_ function */
77   unsigned char *header;
78   unsigned char *header1;
79   unsigned char *header2;
80
81   bitrate_manager_state bms;
82
83   ogg_int64_t sample_count;
84 } private_state;
85
86 /* codec_setup_info contains all the setup information specific to the
87    specific compression/decompression mode in progress (eg,
88    psychoacoustic settings, channel setup, options, codebook
89    etc).
90 *********************************************************************/
91
92 #include "highlevel.h"
93 typedef struct codec_setup_info {
94
95   /* Vorbis supports only short and long blocks, but allows the
96      encoder to choose the sizes */
97
98   long blocksizes[2];
99
100   /* modes are the primary means of supporting on-the-fly different
101      blocksizes, different channel mappings (LR or M/A),
102      different residue backends, etc.  Each mode consists of a
103      blocksize flag and a mapping (along with the mapping setup */
104
105   int        modes;
106   int        maps;
107   int        floors;
108   int        residues;
109   int        books;
110   int        psys;     /* encode only */
111
112   vorbis_info_mode       *mode_param[64];
113   int                     map_type[64];
114   vorbis_info_mapping    *map_param[64];
115   int                     floor_type[64];
116   vorbis_info_floor      *floor_param[64];
117   int                     residue_type[64];
118   vorbis_info_residue    *residue_param[64];
119   static_codebook        *book_param[256];
120   codebook               *fullbooks;
121
122   vorbis_info_psy        *psy_param[4]; /* encode only */
123   vorbis_info_psy_global psy_g_param;
124
125   bitrate_manager_info   bi;
126   highlevel_encode_setup hi; /* used only by vorbisenc.c.  It's a
127                                 highly redundant structure, but
128                                 improves clarity of program flow. */
129   int         halfrate_flag; /* painless downsample for decode */
130 } codec_setup_info;
131
132 extern vorbis_look_psy_global *_vp_global_look(vorbis_info *vi);
133 extern void _vp_global_free(vorbis_look_psy_global *look);
134
135
136
137 typedef struct {
138   int sorted_index[VIF_POSIT+2];
139   int forward_index[VIF_POSIT+2];
140   int reverse_index[VIF_POSIT+2];
141
142   int hineighbor[VIF_POSIT];
143   int loneighbor[VIF_POSIT];
144   int posts;
145
146   int n;
147   int quant_q;
148   vorbis_info_floor1 *vi;
149
150   long phrasebits;
151   long postbits;
152   long frames;
153 } vorbis_look_floor1;
154
155
156
157 extern int *floor1_fit(vorbis_block *vb,vorbis_look_floor1 *look,
158                           const float *logmdct,   /* in */
159                           const float *logmask);
160 extern int *floor1_interpolate_fit(vorbis_block *vb,vorbis_look_floor1 *look,
161                           int *A,int *B,
162                           int del);
163 extern int floor1_encode(oggpack_buffer *opb,vorbis_block *vb,
164                   vorbis_look_floor1 *look,
165                   int *post,int *ilogmask);
166 #endif