2 #include "eventdispatcher.h"
3 #include "eventobject.h"
9 EventDispatcher::EventDispatcher()
12 EventDispatcher::~EventDispatcher()
15 void EventDispatcher::add(EventObject &obj)
17 SlotMap::iterator i = objects.find(&obj);
20 i = objects.insert(SlotMap::value_type(&obj, Slot(&obj))).first;
21 i->second.evch_conn = obj.signal_events_changed.connect(sigc::bind(sigc::mem_fun(this, &EventDispatcher::object_events_changed), &obj));
22 i->second.del_conn = obj.signal_deleted.connect(sigc::bind(sigc::mem_fun(this, &EventDispatcher::object_deleted), &obj));
25 poller.set_object(obj, obj.get_events());
29 void EventDispatcher::remove(EventObject &obj)
31 SlotMap::iterator i = objects.find(&obj);
34 i->second.evch_conn.disconnect();
35 i->second.del_conn.disconnect();
38 poller.set_object(obj, P_NONE);
42 void EventDispatcher::tick()
51 void EventDispatcher::tick(const Time::TimeDelta &dt)
60 void EventDispatcher::object_events_changed(PollEvent ev, EventObject *obj)
62 poller.set_object(*obj, ev);
65 void EventDispatcher::object_deleted(EventObject *obj)
70 void EventDispatcher::dispatch()
72 const Poller::SlotList &result = poller.get_result();
73 for(Poller::SlotList::const_iterator i=result.begin(); i!=result.end(); ++i)
74 i->object->event(i->events);