3 This file is part of libmspgl
4 Copyright © 2007-2008, 2010-2011 Mikko Rasa, Mikkosoft Productions
5 Distributed under the LGPL
9 #include "objectinstance.h"
10 #include "instancescene.h"
16 void InstanceScene::add(const Renderable &r)
18 if(const ObjectInstance *oi = dynamic_cast<const ObjectInstance *>(&r))
19 objects[&oi->get_object()].insert(oi);
21 renderables.insert(&r);
24 void InstanceScene::remove(const Renderable &r)
26 if(const ObjectInstance *oi = dynamic_cast<const ObjectInstance *>(&r))
28 ObjectMap::iterator i = objects.find(&oi->get_object());
37 renderables.erase(&r);
40 void InstanceScene::render(Renderer &renderer, const Tag &tag) const
42 // XXX Check that the object has this pass to avoid some unnecessary function calls
43 for(ObjectMap::const_iterator i=objects.begin(); i!=objects.end(); ++i)
44 for(InstanceSet::const_iterator j=i->second.begin(); j!=i->second.end(); ++j)
45 (*j)->render(renderer, tag);
47 for(RenderableSet::const_iterator i=renderables.begin(); i!=renderables.end(); ++i)
48 (*i)->render(renderer, tag);