1 #ifndef MSP_VR_HEADTRACKINGCAMERA_H_
2 #define MSP_VR_HEADTRACKINGCAMERA_H_
4 #include <msp/gl/camera.h>
9 class HeadTrackingCamera: public Msp::GL::Camera
12 HeadTrackingCamera() { }
15 virtual ~HeadTrackingCamera() { }
17 virtual void reset_tracking() { }
18 virtual void update() = 0;