4 #include <msp/game/camera.h>
5 #include <msp/game/owned.h>
6 #include <msp/game/resources.h>
7 #include <msp/gameview/application.h>
8 #include <msp/gl/resources.h>
10 class BassteroidsResources: public Msp::GL::Resources, public Msp::Game::ApplicationResources
13 class Bassteroids: public Msp::GameView::Application<Bassteroids, BassteroidsResources>
16 Msp::Game::Stage &game_stage;
18 Msp::Game::CameraSetup cam_setup;
19 Msp::Game::Owned<Msp::Game::Entity> cam_entity;
20 Msp::Game::Owned<Msp::Game::Camera> camera;
23 Bassteroids(int, char **);