4 #include <msp/game/camera.h>
5 #include <msp/game/owned.h>
6 #include <msp/game/resources.h>
7 #include <msp/gameview/application.h>
8 #include <msp/gl/resources.h>
11 class BassteroidsResources: public Msp::GL::Resources, public Msp::Game::ApplicationResources
14 class Bassteroids: public Msp::GameView::Application<Bassteroids, BassteroidsResources>
17 Msp::Game::Stage &game_stage;
19 PlayfieldSetup pf_setup;
20 Msp::Game::Owned<Playfield> playfield;
22 Msp::Game::CameraSetup cam_setup;
23 Msp::Game::Owned<Msp::Game::Entity> cam_entity;
24 Msp::Game::Owned<Msp::Game::Camera> camera;
27 Bassteroids(int, char **);