4 #include <msp/game/entity.h>
5 #include <msp/game/meshsource.h>
10 PhysicalSetup physical;
11 HittableSetup hittable;
12 Msp::Game::MeshSourceSetup mesh;
15 class Asteroid: public Hittable
18 using Setup = AsteroidSetup;
22 Msp::Game::Owned<Msp::Game::MeshSource> mesh;
25 Asteroid(Msp::Game::Handle<Entity>, const Setup &);