6 base_color_map "Asteroid baseColor.jpeg.tex";
7 tint 1.00000 1.00000 1.00000 1.00000;
9 roughness_map "Asteroid metallicRoughness.png_G.tex";
10 normal_map "Asteroid normal.png.tex";
11 emission 0.00000 0.00000 0.00000;
12 sampler "linear_mip.samp";
17 shader "occluder.glsl.shader";
21 shader "occluder_thsm.glsl.shader";