1 #ifndef MSP_GLTK_DROPDOWN_H_
2 #define MSP_GLTK_DROPDOWN_H_
4 #include <sigc++/signal.h>
13 class Dropdown: virtual public Widget, private Container
16 class Loader: public Widget::Loader
21 void item(const std::string &);
24 sigc::signal<void, unsigned> signal_item_selected;
37 virtual const char *get_class() const { return "dropdown"; }
39 virtual void autosize();
41 void set_data(ListData &d) { list.set_data(d); }
42 ListData &get_data() { return list.get_data(); }
43 const ListData &get_data() const { return list.get_data(); }
45 void set_selected_index(int i) { list.set_selected_index(i); }
46 int get_selected_index() const { return list.get_selected_index(); }
49 virtual void rebuild_special(const Part &, CachedPart &);
50 virtual void render_special(const Part &, GL::Renderer &) const;
53 virtual void button_press(int, int, unsigned);
55 virtual void on_geometry_change();
56 virtual void on_style_change();
58 void list_autosize_changed();
60 void list_item_selected(unsigned);