3 #include <msp/strings/format.h>
4 #include "libr2c2/tracktype.h"
6 #include "manipulator.h"
13 Manipulator::Manipulator(Designer &d, Input::Mouse &m, Selection &s):
20 mouse.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &Manipulator::button_press), false));
21 mouse.signal_axis_motion.connect(sigc::bind_return(sigc::mem_fun(this, &Manipulator::axis_motion), false));
22 selection.signal_changed.connect(sigc::mem_fun(this, &Manipulator::selection_changed));
25 void Manipulator::start_move()
30 move_origin = gpointer;
35 void Manipulator::start_rotate()
40 rot_origin = atan2(gpointer.y-center.y, gpointer.x-center.x);
45 void Manipulator::start_elevate()
52 elev_origin = pointer.y;
55 bool Manipulator::start_extend()
61 const set<Track *> &stracks = selection.get_objects<Track>();
62 for(set<Track *>::const_iterator i=stracks.begin(); (!ok && i!=stracks.end()); ++i)
64 const vector<Track *> &links = (*i)->get_links();
65 for(vector<Track *>::const_iterator j=links.begin(); (!ok && j!=links.end()); ++j)
72 signal_status.emit("No free endpoints");
77 void Manipulator::duplicate()
82 list<Object *> new_objs;
83 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
85 Object *obj = i->object->clone(&designer.get_layout());
86 for(list<Object *>::iterator j=new_objs.begin(); j!=new_objs.end(); ++j)
88 new_objs.push_back(obj);
91 selection.replace(new_objs.begin(), new_objs.end());
94 void Manipulator::flatten()
103 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
105 z += i->object->get_position().z;
106 if(Track *track = dynamic_cast<Track *>(i->object))
107 z += track->get_slope()/2;
109 z /= static_cast<int>(objects.size());
111 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
113 Vector p = i->object->get_position();
114 i->object->set_position(Vector(p.x, p.y, z));
115 if(Track *track = dynamic_cast<Track *>(i->object))
122 void Manipulator::even_slope(bool smooth)
127 if(neighbors.size()!=2)
130 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
131 if(i->object->get_n_link_slots()!=2)
134 list<Track *> tracks2;
135 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
136 if(Track *track = dynamic_cast<Track *>(i->object))
137 tracks2.push_back(track);
141 list<TrackOrder> order;
142 Track *cur = dynamic_cast<Track *>(*neighbors.begin());
143 while(tracks2.size())
146 for(list<Track *>::iterator i=tracks2.begin(); i!=tracks2.end(); ++i)
148 const vector<Track *> &links = (*i)->get_links();
155 else if(links[1]==cur)
163 order.push_back(TrackOrder(cur, rev));
164 total_len += cur->get_type().get_total_length();
167 set<Object *>::iterator nb = neighbors.begin();
168 int epi = (*nb)->get_link_slot(*order.front().track);
169 float start_z = (*nb)->get_snap_node(epi).position.z;
171 epi = (*nb)->get_link_slot(*order.back().track);
172 float end_z = (*nb)->get_snap_node(epi).position.z;
176 float dir = (end_z>start_z)?1:-1;
178 while((end_z-start_z)*dir/total_len>cur_slope+0.025 && order.size()>2)
182 float dz = order.front().track->get_type().get_total_length()*dir*cur_slope;
183 set_slope(order.front(), start_z, dz);
185 total_len -= order.front().track->get_type().get_total_length();
186 order.erase(order.begin());
188 dz = order.back().track->get_type().get_total_length()*dir*cur_slope;
189 set_slope(order.back(), end_z-dz, dz);
191 total_len -= order.back().track->get_type().get_total_length();
192 order.erase(--order.end());
196 float cur_z = start_z;
197 for(list<TrackOrder>::iterator i=order.begin(); i!=order.end(); ++i)
199 float dz = i->track->get_type().get_total_length()*(end_z-start_z)/total_len;
200 set_slope(*i, cur_z, dz);
207 void Manipulator::connect()
209 if(objects.size()!=2)
211 signal_status.emit("Exactly two tracks must be selected");
215 Track *track1 = dynamic_cast<Track *>(objects.front().object);
216 Track *track2 = dynamic_cast<Track *>(objects.back().object);
217 if(!track1 || !track2)
219 signal_status.emit("Exactly two tracks must be selected");
223 float limit = designer.get_layout().get_catalogue().get_gauge()/10;
228 for(unsigned i=0; i<track1->get_type().get_endpoints().size(); ++i)
230 if(track1->get_link(i))
233 sn1 = track1->get_snap_node(i);
235 for(unsigned j=0; j<track2->get_type().get_endpoints().size(); ++j)
237 if(track2->get_link(j))
240 Snap sn2 = track2->get_snap_node(j);
242 float dz = sn2.position.z-sn1.position.z;
246 float adiff = sn1.rotation+M_PI-sn2.rotation;
254 float c = cos(sn1.rotation);
255 float s = sin(sn1.rotation);
256 float dx = sn2.position.x-sn1.position.x;
257 float dy = sn2.position.y-sn1.position.y;
258 if(abs(dx*s-dy*c)>limit)
274 signal_status.emit("No aligned endpoints found");
278 vector<Track *> trks = create_straight(sn1.position, sn1.rotation, gap, limit);
282 signal_status.emit("No connection possible");
286 trks.front()->link_to(*track1);
287 trks.back()->link_to(*track2);
289 selection.replace(trks.begin(), trks.end());
292 void Manipulator::cancel()
298 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
300 i->object->set_position(Vector(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z));
301 i->object->set_rotation(i->rot);
304 for(vector<Track *>::iterator i=extend_tracks.begin(); i!=extend_tracks.end(); ++i)
306 extend_tracks.clear();
310 signal_done.emit(false);
313 void Manipulator::button_press(unsigned btn)
328 for(set<Object *>::iterator i=neighbors.begin(); i!=neighbors.end(); ++i)
329 for(vector<MObject>::iterator j=objects.begin(); j!=objects.end(); ++j)
330 j->object->break_link(**i);
333 const set<Track *> <racks = designer.get_layout().get_tracks();
334 for(set<Track *>::const_iterator i=ltracks.begin(); i!=ltracks.end(); ++i)
337 for(vector<MObject>::iterator j=objects.begin(); (j!=objects.end() && ok); ++j)
338 ok = (j->object!=*i);
341 for(vector<MObject>::iterator j=objects.begin(); j!=objects.end(); ++j)
342 j->object->link_to(**i);
347 selection.replace(extend_tracks.begin(), extend_tracks.end());
348 extend_tracks.clear();
356 signal_done.emit(true);
360 void Manipulator::axis_motion(unsigned axis, float value, float)
366 gpointer = designer.map_pointer_to_ground(pointer);
370 Vector delta(gpointer.x-move_origin.x, gpointer.y-move_origin.y, 0);
371 Vector offset(center.x+delta.x, center.y+delta.y, center.z);
372 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
374 i->object->set_position(Vector(offset.x+i->pos.x, offset.y+i->pos.y, offset.z+i->pos.z));
375 i->object->set_rotation(i->rot);
378 const set<Track *> <racks = designer.get_layout().get_tracks();
379 float limit = max(designer.get_layout().get_catalogue().get_gauge(),
380 designer.get_camera_controller().get_view_scale()/100.0f);
381 MObject *snapped = 0;
382 for(set<Track *>::const_iterator i=ltracks.begin(); (i!=ltracks.end() && !snapped); ++i)
385 for(vector<MObject>::iterator j=objects.begin(); (j!=objects.end() && ok); ++j)
386 ok = (j->object!=*i);
390 for(vector<MObject>::iterator j=objects.begin(); (j!=objects.end() && !snapped); ++j)
391 if(j->object->snap_to(**i, limit))
397 float da = snapped->object->get_rotation()-snapped->rot;
400 const Vector &sp = snapped->object->get_position();
401 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
406 Vector dp(i->pos.x-snapped->pos.x, i->pos.y-snapped->pos.y, 0);
407 i->object->set_position(Vector(sp.x+c*dp.x-s*dp.y, sp.y+s*dp.x+c*dp.y, sp.z+i->pos.z-snapped->pos.z));
408 i->object->set_rotation(i->rot+da);
412 else if(mode==ROTATE)
414 float a = atan2(gpointer.y-center.y, gpointer.x-center.x);
415 angle += a-rot_origin;
418 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
420 float c = cos(angle);
421 float s = sin(angle);
422 i->object->set_position(Vector(center.x+c*i->pos.x-s*i->pos.y, center.y+s*i->pos.x+c*i->pos.y, center.z+i->pos.z));
423 i->object->set_rotation(angle+i->rot);
426 else if(mode==ELEVATE && axis==1)
428 float dz = pointer.y-elev_origin;
430 signal_status.emit(format("Elevation: %+.0fmm (%.0fmm)", dz*1000, (center.z+dz)*1000));
432 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
433 i->object->set_position(Vector(center.x+i->pos.x, center.y+i->pos.y, center.z+i->pos.z+dz));
435 else if(mode==EXTEND)
440 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
442 unsigned nls = i->object->get_n_link_slots();
443 for(unsigned j=0; j<nls; ++j)
445 if(i->object->get_link(j))
448 Snap sn = i->object->get_snap_node(j);
449 float c = cos(sn.rotation);
450 float s = sin(sn.rotation);
451 float dx = gpointer.x-sn.position.x;
452 float dy = gpointer.y-sn.position.y;
454 float len = dx*c+dy*s;
466 vector<Track *> trks = create_straight(pos, dir, length, max(length/500, 0.001f));
470 for(vector<Track *>::iterator i=extend_tracks.begin(); i!=extend_tracks.end(); ++i)
472 extend_tracks = trks;
474 map<ArticleNumber, unsigned> counts;
476 for(vector<Track *>::iterator i=extend_tracks.begin(); i!=extend_tracks.end(); ++i)
478 length += (*i)->get_type().get_total_length();
479 ++counts[(*i)->get_type().get_article_number()];
483 for(map<ArticleNumber, unsigned>::const_iterator i=counts.begin(); i!=counts.end(); ++i)
487 detail += format("%dx %s", i->second, i->first);
490 signal_status.emit(format("Extend: %.0fmm (%s)", length*1000, detail));
496 void Manipulator::selection_changed()
502 set<Object *> pending = selection.get_objects();
503 while(!pending.empty())
505 for(set<Object *>::iterator i=pending.begin(); i!=pending.end(); )
507 if((*i)->get_parent() && pending.count((*i)->get_parent()))
511 objects.push_back(*i);
521 void Manipulator::update_objects()
524 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
526 // XXX Use generic bounding box when it is implemented
527 if(Track *track = dynamic_cast<Track *>(i->object))
529 unsigned n_endpoints = track->get_type().get_endpoints().size();
530 for(unsigned j=0; j<n_endpoints; ++j)
532 Vector p = track->get_snap_node(j).position;
533 if(i==objects.begin() && j==0)
537 minp.x = min(minp.x, p.x);
538 maxp.x = max(maxp.x, p.x);
539 minp.y = min(minp.y, p.y);
540 maxp.y = max(maxp.y, p.y);
541 minp.z = min(minp.z, p.z);
547 const Vector &p = i->object->get_position();
548 minp.x = min(minp.x, p.x);
549 maxp.x = max(maxp.x, p.x);
550 minp.y = min(minp.y, p.y);
551 maxp.y = max(maxp.y, p.y);
552 minp.z = min(minp.z, p.z);
556 center = Vector((minp.x+maxp.x)/2, (minp.y+maxp.y)/2, minp.z);
557 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
559 const Vector &p = i->object->get_position();
560 i->pos = Vector(p.x-center.x, p.y-center.y, p.z-center.z);
561 i->rot = i->object->get_rotation();
565 void Manipulator::update_neighbors()
568 for(vector<MObject>::iterator i=objects.begin(); i!=objects.end(); ++i)
570 unsigned nls = i->object->get_n_link_slots();
571 for(unsigned j=0; j<nls; ++j)
573 Object *linked = i->object->get_link(j);
576 if(neighbors.count(linked))
580 for(vector<MObject>::iterator k=objects.begin(); (k!=objects.end() && ok); ++k)
581 ok = (k->object!=linked);
584 neighbors.insert(linked);
589 void Manipulator::set_slope(TrackOrder &track, float z, float dz)
591 const Vector &p = track.track->get_position();
594 track.track->set_position(Vector(p.x, p.y, z+dz));
595 track.track->set_slope(-dz);
599 track.track->set_position(Vector(p.x, p.y, z));
600 track.track->set_slope(dz);
604 vector<Track *> Manipulator::create_straight(const R2C2::Vector &start, float dir, float length, float limit)
606 const Catalogue::TrackMap &track_types = designer.get_catalogue().get_tracks();
607 std::map<float, const TrackType *> types_by_length;
608 unsigned preference = 0;
609 for(Catalogue::TrackMap::const_iterator i=track_types.begin(); i!=track_types.end(); ++i)
611 const vector<TrackPart> &parts = i->second->get_parts();
614 if(parts.front().is_curved() || parts.front().is_dead_end())
617 types_by_length[parts.front().get_length()] = i->second;
618 preference = max(preference, i->second->get_autofit_preference());
621 vector<float> lengths;
626 for(map<float, const TrackType *>::iterator i=types_by_length.end(); i!=types_by_length.begin(); )
629 if(i->second->get_autofit_preference()<preference)
631 if((!removed || i->first<removed) && i->first<length+limit)
633 unsigned n = static_cast<unsigned>((length+limit)/i->first);
634 lengths.insert(lengths.end(), n, i->first);
635 length -= n*i->first;
655 length += lengths.back();
656 removed = lengths.back();
660 vector<Track *> trks;
667 for(vector<float>::iterator i=lengths.begin(); i!=lengths.end(); ++i)
669 Track *track = new Track(designer.get_layout(), *get_item(types_by_length, *i));
670 track->set_position(pos);
671 track->set_rotation(dir);
674 track->link_to(*trks.back());
675 trks.push_back(track);
686 Manipulator::MObject::MObject(Object *o):
688 pos(object->get_position()),
689 rot(object->get_rotation())