5 #include <msp/core/application.h>
6 #include <msp/graphics/simplewindow.h>
7 #include <msp/gl/camera.h>
8 #include <msp/gl/font.h>
9 #include <msp/gl/light.h>
10 #include <msp/gl/lighting.h>
11 #include <msp/gl/object.h>
12 #include <msp/gl/pipeline.h>
13 #include <msp/gltk/label.h>
14 #include <msp/gltk/layout.h>
15 #include <msp/gltk/resources.h>
16 #include <msp/gltk/root.h>
17 #include <msp/time/timestamp.h>
18 #include "libr2c2/catalogue.h"
19 #include "libr2c2/layout.h"
20 #include "3d/layout.h"
21 #include "3d/overlay.h"
24 #include "cameracontroller.h"
25 #include "manipulator.h"
27 #include "selection.h"
28 #include "selectionwrap.h"
32 class Designer: public Msp::RegisteredApplication<Designer>
41 Msp::Graphics::SimpleGLWindow window;
42 Msp::Input::Keyboard keyboard;
43 Msp::Input::Mouse mouse;
44 Msp::GLtk::Resources ui_res;
46 Msp::GLtk::Layout *root_layout;
48 std::vector<Toolbar *> toolbars;
49 Msp::GLtk::Label *lbl_status;
51 R2C2::Catalogue catalogue;
52 R2C2::Layout3D *cat_layout_3d;
53 R2C2::View3D *cat_view;
57 R2C2::Layout3D *layout_3d;
58 R2C2::View3D *main_view;
59 R2C2::Overlay3D *overlay;
60 Msp::GL::Object *base_object;
61 R2C2::Route *cur_route;
63 std::list<R2C2::Path3D *> highlight_paths;
67 SelectionWrap sel_wrap;
69 CameraController *camera_ctl;
71 Msp::Time::TimeStamp last_tick;
74 Designer(int, char **);
81 const R2C2::Catalogue &get_catalogue() const { return catalogue; }
82 R2C2::Layout &get_layout() { return *layout; }
83 R2C2::Layout3D &get_layout_3d() { return *layout_3d; }
84 const R2C2::View3D &get_view() const { return *main_view; }
85 const CameraController &get_camera_controller() const { return *camera_ctl; }
89 void object_properties();
91 void connect_tracks();
92 void flatten_tracks();
95 void edit_route(R2C2::Route *);
97 R2C2::Route *get_current_route() const { return cur_route; }
98 void add_selection_to_route();
100 void edit_zone(R2C2::Zone *);
101 void zone_properties();
102 R2C2::Zone *get_current_zone() const { return cur_zone; }
103 void add_selection_to_zone();
105 R2C2::Vector map_pointer_to_ground(const R2C2::Vector &);
108 void key_press(unsigned);
110 T *use_tool_with_selected_objects();
113 void use_tool(Tool *);
114 void use_select_tool();
115 void button_press(unsigned);
118 R2C2::Object *pick_object(const R2C2::Vector &);
119 void update_object_icon(R2C2::Object &);
120 void tool_status(const std::string &);
121 void object_properties_response(int);
122 void route_name_accept(const std::string &);
123 void svg_export_accept(const std::string &);
124 std::string tooltip(int, int);
126 void show_route(const R2C2::Route &);
127 void show_zone(const R2C2::Zone &);